Implicit representation of inscribed volumes
暂无分享,去创建一个
[1] Baining Guo,et al. Synthesis of bidirectional texture functions on arbitrary surfaces , 2002, SIGGRAPH.
[2] Stephen Lin,et al. Modeling and rendering of quasi-homogeneous materials , 2005, ACM Trans. Graph..
[3] Jirí Filip,et al. Bidirectional Texture Function Modeling: A State of the Art Survey , 2009, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[4] Ken Perlin,et al. Improving noise , 2002, SIGGRAPH.
[5] Brian Wyvill,et al. A Gradient-Based Implicit Blend , 2012 .
[6] Brian Wyvill,et al. Extending the CSG Tree. Warping, Blending and Boolean Operations in an Implicit Surface Modeling System , 1999, Comput. Graph. Forum.
[7] Brian Wyvill,et al. Determining an aesthetic inscribed curve , 2012, CAe '12.
[8] A. Ricci,et al. A Constructive Geometry for Computer Graphics , 1973, Computer/law journal.
[9] Jitendra Malik,et al. Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons , 2001, International Journal of Computer Vision.
[10] David J. Kriegman,et al. Reconstruction of volumetric surface textures for real-time rendering , 2006, EGSR '06.
[11] Brian Wyvill,et al. ShapeShop: sketch-based solid modeling with BlobTrees , 2006, SBM.
[12] Erwin de Groot. Blobtree modelling , 2008 .
[13] Yong Chen,et al. 3D Texture Mapping for Rapid Manufacturing , 2007 .
[14] J. Koplik. Transport processes in porous media , 2006 .
[15] Cristian García Bauza,et al. Realistic modeling of porous materials , 2017, Comput. Animat. Virtual Worlds.
[16] Jules Bloomenthal,et al. Polygonization of implicit surfaces , 1988, Comput. Aided Geom. Des..
[17] Sylvain Lefebvre,et al. Procedural voronoi foams for additive manufacturing , 2016, ACM Trans. Graph..
[18] Peter Shirley,et al. Fundamentals of computer graphics , 2018 .
[19] Claudia Redenbach. MODELLING FOAM STRUCTURES USING RANDOM TESSELLATIONS , 2009 .