Game Theory Based Pixel Approximation for Remote Sensing Imagery

Abstract Classification of remote sensing images faces several challenges due to mixed pixels. Such pixels that are wrongly classified are called mixed pixels. There is uncertainty about the class label of mixed pixels as they represent the average energy emitted from different objects present within their spatial extent. Rough set theory can address the vagueness in data. Therefore, in this work rough set concept is used to identify the mixed pixels. In a multi-player environment, the Game theory is a science of making rational decisions. We propose a game theory-based approach to approximate the mixed pixels to lower approximations of a class. For pixel approximation, we have applied the spatial information of neighbouring pixels. Experiment for the implementation of the proposed approach is carried on six Landsat 5 Thematic Mapper images with a different region of interest. These datasets vary in size and have different dominant classes. The impact of the proposed method on the quality of clusters is studied with the help of cluster quality parameters. The results of the percentage of approximation demonstrate the significant number of mixed pixels approximated to one of the class.

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