Game development courses in the computer science curriculum
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As computer science enrollments drop and interest in computer game rises, schools are introducing courses in game development at all levels in the curriculum as a way to attract and motivate students. By keeping the games simple, or by using existing game engines, one can offer courses to an audience with limited computer science skills. Game courses for the advanced student can emphasize a variety of skills including programming, graphics, artificial intelligence, networking, as well as storytelling, game design, visual design, and audio design. Game courses at this level are well suited as capstone or interdisciplinary collaborative courses, both of which foster teamwork and solidify a student's understanding of many fundamental computer science concepts.