Constructing Worlds from Real Scenes

[1]  Roger Y. Tsai,et al.  A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses , 1987, IEEE J. Robotics Autom..

[2]  Yuichi Ohta,et al.  3D image display with motion parallax by camera matrix stereo , 1996, Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems.

[3]  Richard Szeliski,et al.  The lumigraph , 1996, SIGGRAPH.

[4]  Belle L. Tseng,et al.  Multiviewpoint video coding with MPEG-2 compatibility , 1996, IEEE Trans. Circuits Syst. Video Technol..

[5]  Steven M. Seitz,et al.  Physically-valid view synthesis by image interpolation , 1995, Proceedings IEEE Workshop on Representation of Visual Scenes (In Conjunction with ICCV'95).

[6]  Leonard McMillan,et al.  Plenoptic Modeling: An Image-Based Rendering System , 2023 .

[7]  Václav Hlavác,et al.  Rendering real-world objects using view interpolation , 1995, Proceedings of IEEE International Conference on Computer Vision.

[8]  Takeo Kanade,et al.  A stereo machine for video-rate dense depth mapping and its new applications , 1996, Proceedings CVPR IEEE Computer Society Conference on Computer Vision and Pattern Recognition.

[9]  Ramesh C. Jain,et al.  Multiple perspective interactive video , 1995, Proceedings of the International Conference on Multimedia Computing and Systems.

[10]  Takeo Kanade,et al.  A Multiple-Baseline Stereo , 1993, IEEE Trans. Pattern Anal. Mach. Intell..

[11]  Hideyuki Tamura,et al.  Viewpoint-dependent stereoscopic display using interpolation of multiviewpoint images , 1995, Electronic Imaging.

[12]  Marc Levoy,et al.  Light field rendering , 1996, SIGGRAPH.

[13]  Olivier D. Faugeras,et al.  3-D scene representation as a collection of images , 1994, Proceedings of 12th International Conference on Pattern Recognition.

[14]  Lance Williams,et al.  View Interpolation for Image Synthesis , 1993, SIGGRAPH.