Universality and Communicability in Computer Animation

The current chapter presents the results of the heuristic evaluation of the landscape and digital contexts in computer animations where there is a combination of 2D and 3D images. In addition, a series of strategies is presented to be followed at the moment of generating computer animations to cut down the production costs at the stage of inserting the digital characters in an environment and a context. Finally, the isotopyes are shown that exists in the landscape to reach universality and communicability of the message without resorting to the oral or written word.

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