Spatial Simulations with Cognitive and Design Agents
暂无分享,去创建一个
[1] B. Kuipers,et al. The Skeleton In The Cognitive Map , 2003 .
[2] Andrew Adamatzky,et al. Computing in nonlinear media and automata collectives , 2001 .
[3] Karl Sims,et al. Evolving 3D Morphology and Behavior by Competition , 1994, Artificial Life.
[4] J. Gibson. The Ecological Approach to Visual Perception , 1979 .
[5] Kenneth O. Stanley and Bobby D. Bryant and Risto Miikkulainen,et al. Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award) , 2005, CIG.
[6] Rolf Pfeifer,et al. Understanding intelligence , 2020, Inequality by Design.
[7] S. Ungar,et al. The Construction of Cognitive Maps by Children with Visual Impairments , 1996 .
[8] Daniela Rus,et al. Cellular Automata for Decentralized Control of Self-Reconfigurable Robots , 2007 .
[9] Juval Portugali,et al. Self-Organization and the City , 2009, Encyclopedia of Complexity and Systems Science.
[10] Kevin Lynch,et al. The Image of the City , 1960 .
[11] R. A. Brooks,et al. Intelligence without Representation , 1991, Artif. Intell..
[12] Michael Schreckenberg,et al. Pedestrian and evacuation dynamics , 2002 .
[13] Alan Penn,et al. Space syntax based agent simulation , 2001 .
[14] Alan Penn,et al. Space syntax and spatial cognition: or why the axial line? , 2001 .
[15] Bram Bakker,et al. Hierarchical Reinforcement Learning Based on Subgoal Discovery and Subpolicy Specialization , 2003 .
[16] Risto Miikkulainen,et al. Competitive Coevolution through Evolutionary Complexification , 2011, J. Artif. Intell. Res..