A multi-modal dance corpus for research into real-time interaction between humans in online virtual environments

We present a new, freely available, multimodal corpus for research into, amongst other areas, real-time realistic interaction between humans in online virtual environments. The specic corpus scenario focuses on an online dance class application scenario where students, with avatars driven by whatever 3D capture technology are locally available to them, can learn choerographies with teacher guidance in an online virtual ballet studio. As the data corpus is focused on this scenario, it consists of student/teacher dance choreographies concurrently captured at two dierent