Theory and design of sound field reproduction in reverberant rooms.

With the recent emergence of surround sound technology, renewed interest has been shown in the problem of sound field reproduction. However, in practical acoustical environments, the performance of sound reproduction techniques are significantly degraded by reverberation. In this paper, we develop a method of sound field reproduction for reverberant environments. The key to this method is an efficient parametrization of the acoustic transfer function over a region of space. Using this parametrization, a practical method has been provided for determining the transfer function between each loudspeaker and every point in the reproduction region. Through several simulation examples, the reverberant field designs have been shown to yield a reproduction accuracy as good as conventional free-field designs, and better than multipoint least squares designs when loudspeaker numbers are limited. The successful reproduction of sound over a wide frequency range has also been demonstrated. This approach reveals the appropriate choices for fundamental design parameters.

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