Controlling Real Time Sound Spatialization Using The Radiodrum

We present a real-time, multi-channel rendering system with the radiodrum controller as an intuitive, handson interface to a 3D spatialization system. The radiodrum is a virtual controller and interface that allows for very rapid tracking of two augmented drum sticks in 3D space. We have combined this interface with a real time 3D visualization system that allows a user to control the position of sound sources using an array of loudspeakers, typically setup in a cube model inside a rectangular room. To generate the auditory scene, we use a model that is a combination of an image source model and a model developed by Moore in which virtual sounds are positioned and moved using a combination of delay lines.

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