Good Person or Bad Character? Personality Predictors of Morality and Ethics in Avatar Selection for Video Game Play
暂无分享,去创建一个
Rosanna E. Guadagno | Matthew Jones | Patrick J. Ewell | Robert Andrew Dunn | R. Guadagno | R. Dunn | Matthew Jones
[1] A. Bandura,et al. Mechanisms of Moral Disengagement in the Exercise of Moral Agency , 1996 .
[2] Garry Young,et al. Games without frontiers: On the moral and psychological implications of violating taboos within multi-player virtual spaces , 2010, Comput. Hum. Behav..
[3] A. Eagly. Sex differences in social behavior : a social-role interpretation , 1987 .
[4] T. L. Taylor,et al. Living Digitally: Embodiment in Virtual Worlds , 2002 .
[5] Ralph Schroeder. The Social Life of Avatars , 2002, Computer Supported Cooperative Work.
[6] O. John,et al. Paradigm shift to the integrative Big Five trait taxonomy: History, measurement, and conceptual issues. , 2008 .
[7] Ralph Schroeder,et al. The social life of avatars: presence and interaction in shared virtual environments , 2002 .
[8] Kristine L. Nowak,et al. Choose your "buddy icon" carefully: The influence of avatar androgyny, anthropomorphism and credibility in online interactions , 2008, Comput. Hum. Behav..
[9] A. Bandura. Selective Moral Disengagement in the Exercise of Moral Agency , 2002 .
[10] L. Treviño,et al. WHY EMPLOYEES DO BAD THINGS: MORAL DISENGAGEMENT AND UNETHICAL ORGANIZATIONAL BEHAVIOR , 2012 .
[11] K. Aquino,et al. The self-importance of moral identity. , 2002, Journal of personality and social psychology.
[12] Samuel D. Gosling,et al. Impressions of World of Warcraft players' personalities based on their usernames: Interobserver consensus but no accuracy , 2012 .
[13] F. Gino,et al. Dishonest Deed, Clear Conscience: When Cheating Leads to Moral Disengagement and Motivated Forgetting , 2011, Personality & social psychology bulletin.
[14] M. Back,et al. How extraverted is honey.bunny77@hotmail.de? Inferring personality from e-mail addresses , 2008 .
[15] Rosanna E. Guadagno,et al. Even in virtual environments women shop and men build: A social role perspective on Second Life , 2011, Comput. Hum. Behav..
[16] Nick Yee,et al. The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments , 2006, PRESENCE: Teleoperators and Virtual Environments.
[17] S. Hymel,et al. Moral Disengagement: A Framework for Understanding Bullying Among Adolescents , 2005 .
[18] A. Bandura. Moral Disengagement in the Perpetration of Inhumanities , 1999, Personality and social psychology review : an official journal of the Society for Personality and Social Psychology, Inc.
[19] Asimina Vasalou,et al. Me, myself and I: The role of interactional context on self-presentation through avatars , 2009, Comput. Hum. Behav..
[20] Veena Bhasin,et al. Oral Health Behaviour Among Bhils of Rajasthan , 2004 .
[21] Bonnie M. Le,et al. Conservatives are happier than liberals, but why? Political ideology, personality, and life satisfaction , 2012 .
[22] M. Voracek,et al. Why can't a man be more like a woman? Sex differences in Big Five personality traits across 55 cultures. , 2008, Journal of personality and social psychology.
[23] Rosanna E. Guadagno,et al. My avatar and me - Gender and personality predictors of avatar-self discrepancy , 2012, Comput. Hum. Behav..
[24] Ann-Sofie Axelsson. The digital divide: status differences in virtual environments , 2002 .
[25] Crystal L. Hoyt,et al. Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology , 2002 .