How Real Is Unreal? - Virtual Reality and the Impact of Visual Imagery on the Experience of Exercise-Induced Pain
暂无分享,去创建一个
Chee Siang Ang | Maria Matsangidou | Alexis R. Mauger | Boris Otkhmezuri | Luma Tabbaa | C. Ang | Maria Matsangidou | A. Mauger | Boris Otkhmezuri | Luma Tabbaa | M. Matsangidou
[1] Chee Siang Ang,et al. Clinical utility of virtual reality in pain management: a comprehensive research review , 2017 .
[2] Alexis R. Mauger,et al. Tolerance of exercise‐induced pain at a fixed rating of perceived exertion predicts time trial cycling performance , 2017, Scandinavian journal of medicine & science in sports.
[3] Markus Lappe,et al. Virtual Reality System for the Enhancement of Mobility in Patients with Chronic Back Pain , 2016 .
[4] Markus Broecker,et al. Bogus Visual Feedback Alters Onset of Movement-Evoked Pain in People With Neck Pain , 2015, Psychological science.
[5] Marcin Czub,et al. How Body Movement Influences Virtual Reality Analgesia? , 2014, 2014 International Conference on Interactive Technologies and Games.
[6] A. Mauger,et al. Factors affecting the regulation of pacing: current perspectives , 2014, Open access journal of sports medicine.
[7] Robert G. Radwin,et al. Influence of altered visual feedback on neck movement for a virtual reality rehabilitative system , 2014 .
[8] Eric J. Seibel,et al. Feasibility of Articulated Arm Mounted Oculus Rift Virtual Reality Goggles for Adjunctive Pain Control During Occupational Therapy in Pediatric Burn Patients , 2014, Cyberpsychology Behav. Soc. Netw..
[9] Lynnda M. Dahlquist,et al. The effects of coping style on virtual reality enhanced videogame distraction in children undergoing cold pressor pain , 2014, Journal of Behavioral Medicine.
[10] Tor D. Wager,et al. How expectations shape pain , 2012, Neuroscience Letters.
[11] Hunter G Hoffman,et al. Virtual reality pain control during burn wound debridement of combat-related burn injuries using robot-like arm mounted VR goggles. , 2011, The Journal of trauma.
[12] Zorash Montaño,et al. Virtual reality and pain management: current trends and future directions. , 2011, Pain management.
[13] Hunter G Hoffman,et al. A randomized, controlled trial of immersive virtual reality analgesia, during physical therapy for pediatric burns. , 2011, Burns : journal of the International Society for Burn Injuries.
[14] Lynnda M. Dahlquist,et al. Virtual-Reality Distraction and Cold-Pressor Pain Tolerance: Does Avatar Point of View Matter? , 2010, Cyberpsychology Behav. Soc. Netw..
[15] N. Bolger,et al. Brain Mediators of Predictive Cue Effects on Perceived Pain , 2010, The Journal of Neuroscience.
[16] M. Schurr,et al. Virtual reality: feasibility of implementation in a regional burn center. , 2009, Burns : journal of the International Society for Burn Injuries.
[17] K. Grimmer-Somers,et al. The Effectiveness of Virtual Reality on Reducing Pain and Anxiety in Burn Injury Patients: A Systematic Review , 2009, The Clinical journal of pain.
[18] Hunter G Hoffman,et al. The Effect of Virtual Reality on Pain and Range of Motion in Adults With Burn Injuries , 2009, Journal of burn care & research : official publication of the American Burn Association.
[19] K. Weiss,et al. Effects of videogame distraction using a virtual reality type head-mounted display helmet on cold pressor pain in children. , 2009, Journal of pediatric psychology.
[20] Eric J Seibel,et al. INTERACTIVITY INFLUENCES THE MAGNITUDE OF VIRTUAL REALITY ANALGESIA. , 2009, Journal of cyber therapy and rehabilitation.
[21] Steven Weisman,et al. Core outcome domains and measures for pediatric acute and chronic/recurrent pain clinical trials: PedIMMPACT recommendations. , 2008, The journal of pain : official journal of the American Pain Society.
[22] Hunter G Hoffman,et al. The Analgesic Effects of Opioids and Immersive Virtual Reality Distraction: Evidence from Subjective and Functional Brain Imaging Assessments , 2007, Anesthesia and analgesia.
[23] C. L. Baeyer,et al. Systematic review of observational (behavioral) measures of pain for children and adolescents aged 3 to 18 years , 2007, Pain.
[24] Eric J Seibel,et al. Virtual reality helmet display quality influences the magnitude of virtual reality analgesia. , 2006, The journal of pain : official journal of the American Pain Society.
[25] M. Townsend,et al. Healthy nature healthy people: 'contact with nature' as an upstream health promotion intervention for populations. , 2006, Health promotion international.
[26] M. Griffin,et al. The mental and physical health outcomes of green exercise , 2005, International journal of environmental health research.
[27] Paul J Laurienti,et al. The subjective experience of pain: where expectations become reality. , 2005, Proceedings of the National Academy of Sciences of the United States of America.
[28] Giuseppe Riva,et al. Virtual Reality in Psychotherapy: Review , 2005, Cyberpsychology Behav. Soc. Netw..
[29] Hunter G. Hoffman,et al. Modulation of thermal pain-related brain activity with virtual reality: evidence from fMRI , 2004, Neuroreport.
[30] R. Johansson,et al. Coordinated isometric muscle commands adequately and erroneously programmed for the weight during lifting task with precision grip , 2004, Experimental Brain Research.
[31] Edward H. Adelson,et al. On seeing stuff: the perception of materials by humans and machines , 2001, IS&T/SPIE Electronic Imaging.
[32] B. Rothbaum,et al. Virtual reality exposure therapy. , 2010, The Journal of psychotherapy practice and research.
[33] D. Cook,et al. Naturally occurring muscle pain during exercise: assessment and experimental evidence. , 1997, Medicine and science in sports and exercise.
[34] B. Rothbaum,et al. More Virtual Reality Exposure Therapy: (499862006-012) , 1997 .
[35] K. J. Cole,et al. Memory representations underlying motor commands used during manipulation of common and novel objects. , 1993, Journal of neurophysiology.
[36] R. Simons,et al. Stress recovery during exposure to natural and urban environments , 1991 .
[37] Ulrich Rs,et al. Effects of interior design on wellness: theory and recent scientific research. , 1991 .