Creating a games class: a walkthrough
暂无分享,去创建一个
[1] Daniel T. Joyce,et al. Proceedings of the 35th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2004, Norfolk, Virginia, USA, March 3-7, 2004 , 2004, SIGCSE.
[2] G. Wiggins,et al. Understanding by Design , 1998 .
[3] Amber Settle,et al. Teaching game programming using XNA , 2008, SIGCSE 2008.
[4] Amber Settle,et al. A hybrid approach to projects in gaming courses , 2008, GDCSE.
[5] Amy Gooch,et al. Interweaving Game Design into Core CS Curriculum , 2007 .
[6] Scott A. Wallace,et al. Game-themed programming assignments: the faculty perspective , 2008, SIGCSE '08.
[7] Kajal T. Claypool,et al. Teaching software engineering through game design , 2005, ITiCSE '05.
[8] Raymond Lister,et al. Proceedings of the fifth Australasian conference on Computing education - Volume 20 , 2003 .
[9] Markus H. Gross,et al. The ETH game programming laboratory: a capstone for computer science and visual computing , 2008, GDCSE.
[10] Maureen C. Stone,et al. Proceedings of the 14th annual conference on Computer graphics and interactive techniques , 1987, International Conference on Computer Graphics and Interactive Techniques.
[11] Jessica D. Bayliss,et al. Games as a "flavor" of CS1 , 2006, SIGCSE '06.
[12] Mats Daniels,et al. Open Ended Group Projects a 'Tool' for More Effective Teaching , 2003, ACE.
[13] Julie Zelenski,et al. The quest for excellence in designing CS1/CS2 assignments , 1996, SIGCSE '96.
[14] John Nordlinger,et al. Proceedings of the 3rd international conference on Game development in computer science education , 2008 .
[15] Soon Ang,et al. Soft skills and creativity in IS professionals , 1999, Proceedings of the 32nd Annual Hawaii International Conference on Systems Sciences. 1999. HICSS-32. Abstracts and CD-ROM of Full Papers.
[16] Joseph B. Hall. XNA Game Studio Express: Developing Games for Windows and the Xbox 360 , 2007 .
[17] Bret Barker,et al. Developing Games in Java , 2003 .
[18] John Lasseter,et al. Principles of traditional animation applied to 3D computer animation , 1987, SIGGRAPH.
[19] John Impagliazzo,et al. Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education , 1996 .
[20] Jeffrey Edgington,et al. A games first approach to teaching introductory programming , 2007, SIGCSE.