Really hear? The effects of audio quality on presence

[1]  Woodrow Barfield,et al.  Presence within Virtual Environments as a Function of Visual Display Parameters , 1996, Presence: Teleoperators & Virtual Environments.

[2]  D. Bouwhuis,et al.  Perceived depth and the feeling of presence in 3DTV , 1998 .

[3]  Woodrow Barfield,et al.  Presence in virtual environments as a function of type of input device and display update rate , 1998 .

[4]  Wijnand A. IJsselsteijn,et al.  Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence , 1999, Presence: Teleoperators & Virtual Environments.

[5]  Lawrence W. Stark,et al.  The Effects of Pictorial Realism, Delay of Visual Feedback, and Observer Interactivity on the Subjective Sense of Presence , 1996, Presence: Teleoperators & Virtual Environments.

[6]  John G. Beerends,et al.  The Influence of Video Quality on Perceived Audio Quality and Vice Versa , 1999 .

[7]  Björn Lindström,et al.  Perceived Sound Quality of High-Fidelity Loudspeakers , 1985 .

[8]  Wijnand A. IJsselsteijn,et al.  Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion Stimuli , 2000, Presence: Teleoperators & Virtual Environments.

[9]  Jonathan Freeman,et al.  A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory , 2001, Presence: Teleoperators & Virtual Environments.

[10]  Woodrow Barfield,et al.  The Sense of Presence within Auditory Virtual Environments , 1996, Presence: Teleoperators & Virtual Environments.

[11]  Thomas B. Sheridan,et al.  Musings on Telepresence and Virtual Presence , 1992, Presence: Teleoperators & Virtual Environments.

[12]  Mel Slater,et al.  Using Presence Questionnaires in Reality , 2000, Presence: Teleoperators & Virtual Environments.

[13]  Clifford Nass,et al.  The media equation - how people treat computers, television, and new media like real people and places , 1996 .