Improving Shape Depiction under Arbitrary Rendering
暂无分享,去创建一个
[1] Ying He,et al. Laplacian lines for real-time shape illustration , 2009, I3D '09.
[2] Hans-Peter Seidel,et al. Unified Approach to Prefiltered Environment Maps , 2000, Rendering Techniques.
[3] Pascal Barla,et al. Light warping for enhanced surface depiction , 2009, ACM Trans. Graph..
[4] Thomas Malzbender,et al. Polynomial texture maps , 2001, SIGGRAPH.
[5] Ilan Shimshoni,et al. Demarcating curves for shape illustration , 2008, SIGGRAPH Asia '08.
[6] Philip Dutré,et al. The influence of shape on the perception of material reflectance , 2007, ACM Trans. Graph..
[7] Edward H. Adelson,et al. On seeing stuff: the perception of materials by humans and machines , 2001, IS&T/SPIE Electronic Imaging.
[8] Adam Finkelstein,et al. Suggestive contours for conveying shape , 2003, ACM Trans. Graph..
[9] Frédo Durand,et al. Apparent ridges for line drawing , 2007, ACM Trans. Graph..
[10] Gavin S. P. Miller,et al. Efficient algorithms for local and global accessibility shading , 1994, SIGGRAPH.
[11] A. Torralba,et al. Specular reflections and the perception of shape. , 2004, Journal of vision.
[12] Michael Gleicher,et al. Multi-Scale Surface Descriptors , 2009, IEEE Transactions on Visualization and Computer Graphics.
[13] Pascal Barla,et al. Apparent relief: a shape descriptor for stylized shading , 2008, NPAR.
[14] R. Haber,et al. Visual Perception , 2018, Encyclopedia of Database Systems.
[15] Paolo Cignoni,et al. A simple normal enhancement technique for interactive non-photorealistic renderings , 2005, Comput. Graph..
[16] Aaron Hertzmann,et al. Isophote distance: a shading approach to artistic stroke thickness , 2007, NPAR '07.
[17] Ohad Ben-Shahar,et al. Toward a Theory of Shape from Specular Flow , 2007, 2007 IEEE 11th International Conference on Computer Vision.
[18] Maneesh Agrawala,et al. The assumed light direction for perceiving shape from shading , 2008, APGV '08.
[19] Stefan Bruckner,et al. Style Transfer Functions for Illustrative Volume Rendering , 2007, Comput. Graph. Forum.
[20] Szymon Rusinkiewicz,et al. Exaggerated shading for depicting shape and detail , 2006, ACM Trans. Graph..
[21] Peter Shirley,et al. A microfacet-based BRDF generator , 2000, SIGGRAPH.
[22] N. Newman. The Visual Neurosciences , 2005 .
[23] M. Landy,et al. How direction of illumination affects visually perceived surface roughness. , 2006, Journal of vision.
[24] Ross T. Whitaker,et al. Curvature-based transfer functions for direct volume rendering: methods and applications , 2003, IEEE Visualization, 2003. VIS 2003..
[25] Takafumi Saito,et al. Comprehensible rendering of 3-D shapes , 1990, SIGGRAPH.
[26] Alex Benton. 실시간 렌더링을 위한 Ambient Occlusion 텍스처 생성 , 2007 .
[27] Pascal Barla,et al. Radiance Scaling for versatile surface enhancement , 2010, I3D '10.
[28] Roland W. Fleming,et al. Distortion in 3D shape estimation with changes in illumination , 2007, APGV.
[29] Jürgen Döllner,et al. Blueprints - Illustrating Architecture and Technical Parts using Hardware-Accelerated Non-Photorealistic Rendering , 2004, Graphics Interface.
[30] Bobby Bodenheimer,et al. Synthesis and evaluation of linear motion transitions , 2008, TOGS.
[31] Peter-Pike J. Sloan,et al. The Lit Sphere: A Model for Capturing NPR Shading from Art , 2001, Graphics Interface.
[32] Hans-Peter Seidel,et al. Ridge-valley lines on meshes via implicit surface fitting , 2004, ACM Trans. Graph..
[33] L. Chalupa,et al. The visual neurosciences , 2004 .
[34] Karol Myszkowski,et al. 3D unsharp masking for scene coherent enhancement , 2008, SIGGRAPH 2008.
[35] Yunjin Lee,et al. Line drawings via abstracted shading , 2007, ACM Trans. Graph..