Framework for remote collaborative interaction in virtual environments based on proximity
暂无分享,去创建一个
Pablo Bermell-Garcia | Mark Hall | Mar González-Franco | Devon David Hansen | Paul Hannah | Karl Jones | Mar González-Franco | K. Jones | P. Bermell-Garcia | Paul Hannah | M. Hall
[1] Steve Whittaker,et al. Rethinking video as a technology for interpersonal communications: theory and design implications , 1995, Int. J. Hum. Comput. Stud..
[2] Kris Luyten,et al. Addressing Challenges in Crowded Proxemics-Aware Installations , 2014, DIS 2014.
[3] George Dragoi,et al. New Perspectives of Virtual Teams’ Collaboration , 2011 .
[4] John C. Tang,et al. Liveboard: a large interactive display supporting group meetings, presentations, and remote collaboration , 1992, CHI.
[5] Mel Slater,et al. Proxemics with multiple dynamic characters in an immersive virtual environment , 2010, TAP.
[6] Bjørn Erik Munkvold,et al. The wheel of collaboration tools: a typology for analysis within a holistic framework , 2006, CSCW '06.
[7] John Bowers,et al. Talk and embodiment in collaborative virtual environments , 1996, CHI.
[8] Mel Slater,et al. Persuading people in a remote destination to sing by beaming there , 2013, VRST '13.
[9] Jonathan Grudin,et al. Computer-supported cooperative work: history and focus , 1994, Computer.
[10] Philip A. Chou,et al. Non-linear modeling of eye gaze perception as a function of gaze and head direction , 2014, 2014 Sixth International Workshop on Quality of Multimedia Experience (QoMEX).
[11] Diane H. Sonnenwald,et al. Information behavior in dynamic group work contexts: interwoven situational awareness, dense social networks and contested collaboration in command and control , 2000, Inf. Process. Manag..
[12] Carl Gutwin,et al. KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware , 2013, CSCW.
[13] Hiroshi Ishii,et al. Emerging frameworks for tangible user interfaces , 2000, IBM Syst. J..
[14] S. Freitas. Serious Virtual Worlds: a Scoping Study , 2008 .
[15] Mar González-Franco,et al. The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment , 2010, 2010 IEEE Virtual Reality Conference (VR).
[16] John C. Tang,et al. What video can and cannot do for collaboration: A case study , 2005, Multimedia Systems.
[17] Mikkel Rønne Jakobsen,et al. Information Visualization and Proxemics: Design Opportunities and Empirical Findings , 2013, IEEE Transactions on Visualization and Computer Graphics.
[18] Mel Slater,et al. Comparison of SSVEP BCI and Eye Tracking for Controlling a Humanoid Robot in a Social Environment , 2014, PRESENCE: Teleoperators and Virtual Environments.