Geodesic illumination basis: compensating for illumination variations in any pose for face recognition

Proposes a model of illumination variations of the object appearance, called the geodesic illumination basis model. It calculates pose-independent illumination bases on a 3D model, and these bases are warped into view-dependent bases in any pose. We experimentally evaluate how many illumination samples and bases are necessary, and show that our model can compensate for any illumination variations in any pose. A face recognition system incorporating our proposed model is constructed, and its performance is tested using a database of 3D models and test images of 42 individuals captured in drastically differing pose and illumination conditions. Our system achieves a first-choice success ratio of 97.3% when the position and pose of the target face are known.

[1]  Shizuo Sakamoto,et al.  A New Face Recognition System with Robustness against Illumination Changes , 2000, MVA.

[2]  Gregory D. Hager,et al.  Efficient Region Tracking With Parametric Models of Geometry and Illumination , 1998, IEEE Trans. Pattern Anal. Mach. Intell..

[3]  David J. Kriegman,et al.  From few to many: generative models for recognition under variable pose and illumination , 2000, Proceedings Fourth IEEE International Conference on Automatic Face and Gesture Recognition (Cat. No. PR00580).

[4]  Ronen Basri,et al.  Lambertian reflectance and linear subspaces , 2001, Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001.

[5]  Peter W. Hallinan A low-dimensional representation of human faces for arbitrary lighting conditions , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.

[6]  Amnon Shashua,et al.  On Photometric Issues in 3D Visual Recognition from a Single 2D Image , 2004, International Journal of Computer Vision.

[7]  Takeo Kanade,et al.  Surface Reflection: Physical and Geometrical Perspectives , 1989, IEEE Trans. Pattern Anal. Mach. Intell..

[8]  Marco La Cascia,et al.  Fast, Reliable Head Tracking under Varying Illumination: An Approach Based on Registration of Texture-Mapped 3D Models , 2000, IEEE Trans. Pattern Anal. Mach. Intell..

[9]  David J. Kriegman,et al.  What Is the Set of Images of an Object Under All Possible Illumination Conditions? , 1998, International Journal of Computer Vision.

[10]  Ronen Basri,et al.  Lambertian Reflectance and Linear Subspaces , 2003, IEEE Trans. Pattern Anal. Mach. Intell..

[11]  Shimon Ullman,et al.  Face Recognition: The Problem of Compensating for Changes in Illumination Direction , 1997, IEEE Trans. Pattern Anal. Mach. Intell..