Gesture and Sign Languages in Human-Computer Interaction, International Gesture Workshop, GW 2001, London, UK, April 18-20, 2001, Revised Papers

Invited Paper.- Research on Computer Science and Sign Language: Ethical Aspects.- Gesture Recognition.- An Inertial Measurement Framework for Gesture Recognition and Applications.- Interpretation of Shape-Related Iconic Gestures in Virtual Environments.- Real-Time Gesture Recognition by Means of Hybrid Recognizers.- Development of a Gesture Plug-In for Natural Dialogue Interfaces.- A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures.- Recognition of Sign Language.- Towards an Automatic Sign Language Recognition System Using Subunits.- Signer-Independent Continuous Sign Language Recognition Based on SRN/HMM.- A Real-Time Large Vocabulary Recognition System for Chinese Sign Language.- The Recognition of Finger-Spelling for Chinese Sign Language.- Overview of Capture Techniques for Studying Sign Language Phonetics.- Gesture and Sign Language Synthesis.- Models with Biological Relevance to Control Anthropomorphic Limbs: A Survey.- Lifelike Gesture Synthesis and Timing for Conversational Agents.- SignSynth: A Sign Language Synthesis Application Using Web3D and Perl.- Synthetic Animation of Deaf Signing Gestures.- From a Typology of Gestures to a Procedure for Gesture Production.- A Signing Avatar on the WWW.- Nature and Notation of Sign Language.- Iconicity in Sign Language: A Theoretical and Methodological Point of View.- Notation System and Statistical Analysis of NMS in JSL.- Head Movements and Negation in Greek Sign Language.- Study on Semantic Representations of French Sign Language Sentences.- SignWriting-Based Sign Language Processing.- Gestural Action & Interaction.- Visual Attention towards Gestures in Face-to-Face Interaction vs. on Screen.- Labeling of Gestures in SmartKom - The Coding System.- Evoking Gestures in SmartKom - Design of the Graphical User Interface.- Quantitative Analysis of Non-obvious Performer Gestures.- Interactional Structure Applied to the Identification and Generation of Visual Interactive Behavior: Robots that (Usually) Follow the Rules.- Are Praxical Gestures Semiotised in Service Encounters?.- Applications Based on Gesture Control.- Visually Mediated Interaction Using Learnt Gestures and Camera Control.- Gestural Control of Sound Synthesis and Processing Algorithms.- Juggling Gestures Analysis for Music Control.- Hand Postures for Sonification Control.- Comparison of Feedforward (TDRBF) and Generative (TDRGBN) Network for Gesture Based Control.