PAStE: A Platform for Adaptive Storytelling with Events
暂无分享,去创建一个
[1] Norman I. Badler,et al. Selecting Agents for Narrative Roles , 2011, Intelligent Narrative Technologies.
[2] Joseph Bates,et al. Guiding interactive drama , 1997 .
[3] Daniel Thalmann,et al. Modeling Objects for Interaction Tasks , 1998, Computer Animation and Simulation.
[4] Stacy Marsella,et al. THESPIAN: An Architecture for Interactive Pedagogical Drama , 2005, AIED.
[5] Glenn Reinman,et al. A modular framework for adaptive agent-based steering , 2011, SI3D.
[6] Norman I. Badler,et al. Virtual Crowds: Methods, Simulation, and Control , 2008, Virtual Crowds: Methods, Simulation, and Control.
[7] Norman I. Badler,et al. Smart Events and Primed Agents , 2010, IVA.
[8] Boyang Li,et al. Creating Customized Game Experiences by Leveraging Human Creative Effort: A Planning Approach , 2010, AGS.
[9] Norman I. Badler,et al. Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation) , 2008 .
[10] Vadim Bulitko,et al. Interactive Narrative: An Intelligent Systems Approach , 2012, AI Mag..
[11] Glenn Reinman,et al. A Behavior-Authoring Framework for Multiactor Simulations , 2011, IEEE Computer Graphics and Applications.
[12] Andrew Stern,et al. A Behavior Language: Joint Action and Behavioral Idioms , 2004, Life-like characters.
[13] Andrew Stern,et al. Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade , 2003 .
[14] David Thue,et al. Interactive Storytelling: A Player Modelling Approach , 2007, AIIDE.
[15] Brian Magerko,et al. AI Characters and Directors for Interactive Computer Games , 2004, AAAI.
[16] Demetri Terzopoulos,et al. Autonomous pedestrians , 2007, Graph. Model..
[17] Norman I. Badler,et al. Event-Centric Control for Background Agents , 2011, ICIDS.
[18] Robert Michael Young,et al. Managing interaction between users and agents in a multi-agent storytelling environment , 2003, AAMAS '03.
[19] Craig W. Reynolds. Steering Behaviors For Autonomous Characters , 1999 .
[20] Mark O. Riedl,et al. Dynamic Experience Management in Virtual Worlds for Entertainment , Education , and Training , 2008 .
[21] Norman I. Badler,et al. Parameterizing Behavior Trees , 2011, MIG.
[22] Helbing,et al. Social force model for pedestrian dynamics. , 1995, Physical review. E, Statistical physics, plasmas, fluids, and related interdisciplinary topics.