How to improve collaborative learning with video tools in the classroom? Social vs. cognitive guidance for student teams

Digital video technologies offer a variety of functions for supporting collaborative learning in classrooms. Yet, for novice learners, such as school students, positive learning outcomes also depend centrally on effective social interactions. We present empirical evidence for the positive effects of instructive guidance on performance and on learning of students who use web-based video tools during a short collaborative-design task in their history lesson. In an experiment with 16-year old learners (N = 148) working on a history topic, we compared two contrasting types of guidance for student teams’ collaboration processes (social-interaction-related vs. cognitive-task-related guidance). We also compared two types of advanced video tools. Both types of guidance and tools were aimed at supporting students’ active, meaningful learning and critical analysis of a historical newsreel. Results indicated that social-interaction-related guidance was more effective in terms of learning outcomes (e.g., the students’ history skills) than cognitive-task-related guidance. The different tools did not yield consistent results. The implications of these findings are discussed.

[1]  Angela M. O'Donnell,et al.  Learning from peers: Beyond the rhetoric of positive results , 1994 .

[2]  Roy D. Pea,et al.  Digital Video Tools in the Classroom: How to Support Meaningful Collaboration and Critical Advanced Thinking of Students? , 2010 .

[3]  Annemarie S. Palincsar,et al.  Group processes in the classroom. , 1996 .

[4]  P. Lowry,et al.  Building a Taxonomy and Nomenclature of Collaborative Writing to Improve Interdisciplinary Research and Practice , 2004 .

[5]  Jason Nolan,et al.  The International Handbook of Virtual Learning Environments , 2006 .

[6]  Janet L. Kolodner,et al.  Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice , 2003 .

[7]  Michael Mills,et al.  Advanced digital video technologies to support collaborative learning in school education and beyond , 2005, CSCL.

[8]  Paul J. Feltovich,et al.  Cognitive Flexibility, Constructivism, and Hypertext: Random Access Instruction for Advanced Knowledge Acquisition in Ill-Structured Domains , 2012 .

[9]  R. Kozma Will media influence learning? Reframing the debate , 1994 .

[10]  Richard Lehrer,et al.  Learning by Designing Hypermedia Documents , 1994, Planning Continuing Professional Development.

[11]  Karsten Stegmann,et al.  Learning to argue online: Scripted groups surpass individuals (unscripted groups do not) , 2010, Comput. Hum. Behav..

[12]  D. Clements,et al.  RESEARCH ON COOPERATIVE LEARNING: IMPLICATIONS FOR PRACTICE , 1991 .

[13]  Ricki Goldman,et al.  Video perspectivity meets wild and crazy teens: a design ethnography , 2004 .

[14]  R. Clark Reconsidering Research on Learning from Media , 1983 .

[15]  Daniel D. Suthers,et al.  Technology affordances for intersubjective meaning making: A research agenda for CSCL , 2006, Int. J. Comput. Support. Collab. Learn..

[16]  Daniel D. Suthers,et al.  An Experimental Study of the Effects of Representational Guidance on Collaborative Learning Processes , 2003 .

[17]  Daniel D. Suthers,et al.  An Empirical Study of the Effects of Representational Guidance on Collaborative Learning. , 2003 .

[18]  M. Jackson,et al.  The science of writing , 2008 .

[19]  Kristopher J Preacher,et al.  Asymptotic and resampling strategies for assessing and comparing indirect effects in multiple mediator models , 2008, Behavior research methods.

[20]  Roy D. Pea,et al.  Addressing the Challenges of Inquiry-Based Learning Through Technology and Curriculum Design , 1999 .

[21]  Mark S. Cracolice,et al.  What's Wrong with Cookbooks? A Reply to Ault , 2004 .

[22]  Roy D. Pea,et al.  Video-as-Data and Digital Video Manipulation Techniques for Transforming Learning Sciences Research, Education, and Other Cultural Practices , 2006 .

[23]  D. A. Kenny,et al.  Dyadic Data Analysis , 2006 .

[24]  Wolfgang Effelsberg,et al.  The Diver project: interactive digital video repurposing , 2004, IEEE MultiMedia.

[25]  Roy D. Pea,et al.  Comparing Simple and Advanced Video Tools as Supports for Complex Collaborative Design Processes , 2010 .

[26]  Carlos Caldeira,et al.  Group Cognition: Computer Support for Building Collaborative Knowledge (Acting with Technology) , 2006 .

[27]  Charles Goodwin,et al.  Embodied Interaction: Language And Body In The Material World , 2014 .

[28]  Hayes identifying the organization of wi iiing processes , 1980 .

[29]  Stephanie D. Teasley,et al.  The Construction of Shared Knowledge in Collaborative Problem Solving , 1995 .

[30]  Matthias Finke,et al.  Knowledge acquisition by hypervideo design: An instructional program for university courses. , 2006 .

[31]  E. Cohen Restructuring the Classroom: Conditions for Productive Small Groups , 1994 .

[32]  S. Derry,et al.  Video Research in the Learning Sciences , 2007 .

[33]  Françoise Détienne,et al.  Collaborative design: Managing task interdependencies and multiple perspectives , 2006, Interact. Comput..

[34]  J. Roschelle Learning by Collaborating: Convergent Conceptual Change , 1992 .

[35]  Richard E. Clark,et al.  Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching , 2006 .

[36]  J. Gregory Trafton,et al.  Chapter 18 A PRIMER ON VERBAL PROTOCOL ANALYSIS , 2009 .

[37]  James J. Lorence The Critical Analysis of Documentary Evidence: Basic Skills in the History Classroom. , 1983 .

[38]  J. Hayes,et al.  Writing Research and the Writer. , 1986 .

[39]  Kai Hakkarainen,et al.  Collaboration patterns in computer supported collaborative designing , 2004 .

[40]  Mitchel Resnick,et al.  Constructionism in Practice: Designing, Thinking, and Learning in A Digital World , 1996 .

[41]  Rainer Bromme,et al.  Writing hypertext and learning : conceptual and empirical approaches , 2002 .

[42]  David H. Jonassen,et al.  Constructivism and the Technology of Instruction : A Conversation , 2013 .

[43]  Roy D. Pea Learning through multimedia , 1991, IEEE Computer Graphics and Applications.

[44]  Brian K. Smith,et al.  Explaining Behavior Through Observational Investigation and Theory Articulation , 2005 .

[45]  Pierre Dillenbourg,et al.  Over-scripting CSCL: The risks of blending collaborative learning with instructional design , 2002 .

[46]  F. Fischer,et al.  Fostering collaborative knowledge construction with visualization tools , 2002 .

[47]  F. Fischer,et al.  Epistemic and social scripts in computer–supported collaborative learning , 2005 .

[48]  Vincent N. Lunetta,et al.  The Laboratory in Science Education: Foundations for the Twenty-First Century , 2004 .

[49]  Waltraud Schreiber Ein Kompetenz-Strukturmodell historischen Denkens , 2008 .

[50]  R. Clark Media will never influence learning , 1994 .

[51]  Stephan Schwan,et al.  Learning with videos vs. learning with print: The role of interactive features , 2011 .

[52]  Vinod Goel,et al.  The Structure of Design Problem Spaces , 1992, Cogn. Sci..

[53]  G. Salomon Television is "easy" and print is "tough": The differential investment of mental effort in learning as a function of perceptions and attributions. , 1984 .

[54]  R. Kozma Learning with Media , 1991 .

[55]  C. Hmelo‐Silver,et al.  Scaffolding and Achievement in Problem-Based and Inquiry Learning: A Response to Kirschner, Sweller, and Clark (2006) , 2007 .

[56]  M. Scardamalia,et al.  The psychology of written composition , 1987 .

[57]  G. Salomon Interaction of media, cognition and learning , 1979 .

[58]  Brigid Barron When Smart Groups Fail , 2003 .