What Do We Mean by "Accessibility Research"? A Literature Survey of Accessibility Papers in CHI and ASSETS from 1994 to 2019

KELLY MACK University of Washington, Seattle, Washington, United States, kmack3@uw.edu EMMA MCDONNELL University of Washington, Seattle, Washington, United States, ejm249@uw.edu DHRUV JAIN University of Washington, Seattle, Washington, United States, djain@uw.edu LUCY LU WANG Allen Institute for AI, Seattle, Washington, United States, lucyw@allenai.org JON E. FROEHLICH University of Washington, Seattle, Washington, United States, jonf@cs.uw.edu LEAH FINDLATER University of Washington, Seattle, Washington, United States, leahkf@uw.edu

[1]  David R. Flatla,et al.  Real-Time Mobile Personalized Simulations of Impaired Colour Vision , 2016, ASSETS.

[2]  Nava Tintarev,et al.  A mobile phone based personal narrative system , 2011, ASSETS.

[3]  Faustina Hwang,et al.  Relating computer tasks to existing knowledge to improve accessibility for older adults , 2010, ASSETS '10.

[4]  Halley P. Profita,et al.  Nothing to Hide: Aesthetic Customization of Hearing Aids and Cochlear Implants in an Online Community , 2016, ASSETS.

[5]  Jo Herstad,et al.  Three tensions in participatory design for inclusion , 2013, CHI.

[6]  David R. Flatla,et al.  ColourID: Improving Colour Identification for People with Impaired Colour Vision , 2015, CHI.

[7]  Laurianne Sitbon,et al.  Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills , 2019, ASSETS.

[8]  Jonathan Lazar Web Accessibility Policy and Law , 2019, Web Accessibility.

[9]  Kathleen F. McCoy,et al.  Multimodal Deep Learning using Images and Text for Information Graphic Classification , 2018, ASSETS.

[10]  Gillian R. Hayes,et al.  Evaluating an iPad Game to Address Overselectivity in Preliterate AAC Users with Minimal Verbal Behavior , 2017, ASSETS.

[11]  Eelke Folmer,et al.  Accessible Touchscreen Technology for People with Visual Impairments , 2017, ACM Trans. Access. Comput..

[12]  Lisa Anthony,et al.  Analyzing user-generated youtube videos to understand touchscreen use by people with motor impairments , 2013, CHI.

[13]  Scott E. Hudson,et al.  "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication , 2019, CHI.

[14]  Gillian R. Hayes,et al.  vSked: evaluation of a system to support classroom activities for children with autism , 2010, CHI.

[15]  Cynthia Putnam,et al.  How do professionals who create computing technologies consider accessibility? , 2012, ASSETS '12.

[16]  Yuhang Zhao,et al.  How People with Low Vision Access Computing Devices: Understanding Challenges and Opportunities , 2016, ASSETS.

[17]  Daniela Karin Rosner,et al.  Biographical Prototypes: Reimagining Recognition and Disability in Design , 2019, Conference on Designing Interactive Systems.

[18]  Alexis Héloir,et al.  Assessing the deaf user perspective on sign language avatars , 2011, ASSETS.

[19]  Foad Hamidi,et al.  Using Participatory Design with Proxies with Children with Limited Communication , 2017, ASSETS.

[20]  Elizabeth Ellcessor,et al.  BRIDGING DISABILITY DIVIDES , 2010 .

[21]  Jacob O. Wobbrock,et al.  In the shadow of misperception: assistive technology use and social interactions , 2011, CHI.

[22]  Erin Brady,et al.  Slacktivists or Activists?: Identity Work in the Virtual Disability March , 2018, CHI.

[23]  Amy Hurst,et al.  Embracing Errors: Examining How Context of Use Impacts Blind Individuals' Acceptance of Navigation Aid Errors , 2017, CHI.

[24]  Christopher Frauenberger,et al.  Interaction Design and Autistic Children , 2017, IDC.

[25]  Julian Brinkley,et al.  Am I Too Old to Drive?: Opinions of Older Adults on Self-Driving Vehicles , 2019, ASSETS.

[26]  T. C. Nicholas Graham,et al.  Designing action-based exergames for children with cerebral palsy , 2013, CHI.

[27]  Marilyn Tremaine,et al.  Click on bake to get cookies: guiding word-finding with semantic associations , 2010, ASSETS '10.

[28]  Susanne Bødker,et al.  Introduction , 2018, ACM Trans. Comput. Hum. Interact..

[29]  Jörg Müller,et al.  Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD , 2016, CHI.

[30]  Richard E. Ladner,et al.  Evaluating quality and comprehension of real-time sign language video on mobile phones , 2011, ASSETS '11.

[31]  Gazihan Alankus,et al.  Stroke Therapy through Motion-Based Games: A Case Study , 2010, TACC.

[32]  Bill Kapralos,et al.  Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment , 2019, CHI.

[33]  Christopher M. Schlick,et al.  Evaluating swabbing: a touchscreen input method for elderly users with tremor , 2011, CHI.

[34]  Erin Brady,et al.  Interdependence as a Frame for Assistive Technology Research and Design , 2018, ASSETS.

[35]  Anne Marie Piper,et al.  “Why would anybody do this?”: Older Adults’ Understanding of and Experiences with Crowd Work , 2016 .

[36]  Leah Findlater,et al.  Exploring Accessible Smartwatch Interactions for People with Upper Body Motor Impairments , 2018, CHI.

[37]  Devva Kasnitz,et al.  Introduction: Anthropology in Disability Studies , 2001 .

[38]  Yvonne Rogers,et al.  Inclusive Computing in Special Needs Classrooms: Designing for All , 2018, CHI.

[39]  Alex Mihailidis,et al.  Navigation and obstacle avoidance help (NOAH) for older adults with cognitive impairment: a pilot study , 2011, ASSETS.

[40]  LouAnne E. Boyd,et al.  Prefigurative Politics and Passionate Witnessing , 2019, ASSETS.

[41]  Tiago João Vieira Guerreiro,et al.  Usage of Subjective Scales in Accessibility Research , 2015, ASSETS.

[42]  Patrick Olivier,et al.  Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services , 2013, CHI.

[43]  Shiri Azenkot,et al.  Exploring the use of speech input by blind people on mobile devices , 2013, ASSETS.

[44]  Lennard J. Davis,et al.  The Disability Studies Reader , 2013 .

[45]  Meredith Ringel Morris,et al.  Smartphone-Based Gaze Gesture Communication for People with Motor Disabilities , 2017, CHI.

[46]  Jennifer Mankoff,et al.  Living Disability Theory: Reflections on Access, Research, and Design , 2020, ASSETS.

[47]  Ye Wang,et al.  A Computer Vision-Based System for Stride Length Estimation using a Mobile Phone Camera , 2016, ASSETS.

[48]  Jon Froehlich,et al.  Age-related differences in performance with touchscreens compared to traditional mouse input , 2013, CHI.

[49]  Jonathan Lazar,et al.  Ensuring Digital Accessibility through Process and Policy , 2015 .

[50]  Karina Caro,et al.  Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills , 2016, ASSETS.

[51]  Radu-Daniel Vatavu,et al.  Stroke-Gesture Input for People with Motor Impairments: Empirical Results & Research Roadmap , 2019, CHI.

[52]  Xian Li,et al.  Design and Evaluation of a Social Media Writing Support Tool for People with Dyslexia , 2019, CHI.

[53]  Margot Brereton,et al.  Digital Strategies for Supporting Strengths- and Interests-based Learning with Children with Autism , 2017, ASSETS.

[54]  Christopher Frauenberger,et al.  Disability and Technology: A Critical Realist Perspective , 2015, ASSETS.

[55]  Shaun K. Kane,et al.  What we talk about: designing a context-aware communication tool for people with aphasia , 2012, ASSETS '12.

[56]  Jennifer Hyde,et al.  Designing Autism Research for Maximum Impact , 2015, CHI.

[57]  Jutta Treviranus,et al.  ChartMaster: A Tool for Interacting with Stock Market Charts using a Screen Reader , 2015, ASSETS.

[58]  Jorge Gonçalves,et al.  CHI 1994-2013: mapping two decades of intellectual progress through co-word analysis , 2014, CHI.

[59]  Raja S. Kushalnagar,et al.  Tracked Speech-To-Text Display: Enhancing Accessibility and Readability of Real-Time Speech-To-Text , 2015, ASSETS.

[60]  Chieko Asakawa,et al.  People with Visual Impairment Training Personal Object Recognizers: Feasibility and Challenges , 2017, CHI.

[61]  Volker Wulf,et al.  Social dependency and mobile autonomy: supporting older adults' mobility with ridesharing ict , 2014, CHI.

[62]  Janet C. Read,et al.  An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound , 2019, CHI.

[63]  Larwan Berke,et al.  Design and Psychometric Evaluation of an American Sign Language Translation of the System Usability Scale , 2017, ASSETS.

[64]  Alison Kafer,et al.  Feminist, Queer, Crip , 2013 .

[65]  Meredith Ringel Morris,et al.  Workshop on AI fairness for people with disabilities , 2020, ACM SIGACCESS Access. Comput..

[66]  Helena M. Mentis,et al.  Upside and Downside Risk in Online Security for Older Adults with Mild Cognitive Impairment , 2019, CHI.

[67]  Marian Petre,et al.  Weaving Lighthouses and Stitching Stories: Blind and Visually Impaired People Designing E-textiles , 2018, CHI.

[68]  Matthew K. Miller,et al.  The effects of embodied persuasive games on player attitudes toward people using wheelchairs , 2014, CHI.

[69]  P. G. Allen A Community-Centered Design Framework for Robot-Assisted Feeding Systems , 2019 .

[70]  Rachel K. E. Bellamy,et al.  Towards a tool for keystroke level modeling of skilled screen reading , 2010, ASSETS '10.

[71]  Deborah I. Fels,et al.  The vlogging phenomena: a deaf perspective , 2011, ASSETS '11.

[72]  Fulvio Corno,et al.  Assessing Virtual Assistant Capabilities with Italian Dysarthric Speech , 2018, ASSETS.

[73]  André L. M. Santos,et al.  The Design Space of Nonvisual Word Completion , 2019, ASSETS.

[74]  Kathrin Maria Gerling,et al.  Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment , 2015, CHI.

[75]  Susan Evans,et al.  Incloodle: Evaluating an Interactive Application for Young Children with Mixed Abilities , 2016, CHI.

[76]  Roberto Manduchi,et al.  A general education course on universal access, disability, technology and society , 2010, ASSETS '10.

[77]  Jon E. Froehlich,et al.  Autoethnography of a Hard of Hearing Traveler , 2019, ASSETS.

[78]  Yoram M. Kalman,et al.  Detecting linguistic HCI markers in an online aphasia support group , 2012, ASSETS '12.

[79]  Jon Froehlich,et al.  Investigating Microinteractions for People with Visual Impairments and the Potential Role of On-Body Interaction , 2017, ASSETS.

[80]  Anne Marie Piper,et al.  Engaging Low-Income African American Older Adults in Health Discussions through Community-based Design Workshops , 2019, CHI.

[81]  Gregory D. Abowd,et al.  Towards a framework to situate assistive technology design in the context of culture , 2011, ASSETS.

[82]  Shyamanta M. Hazarika,et al.  An insight into assistive technology for the visually impaired and blind people: state-of-the-art and future trends , 2017, Journal on Multimodal User Interfaces.

[83]  Jeffrey P. Bigham,et al.  Accessibility by demonstration: enabling end users to guide developers to web accessibility solutions , 2010, ASSETS '10.

[84]  D. Lollar,et al.  Proxy reliability: Health-related quality of life (HRQoL) measures for people with disability , 2004, Quality of Life Research.

[85]  Michael J. Muller,et al.  Participatory design , 1993, CACM.

[86]  Patrick Carrington,et al.  Wearables and chairables: inclusive design of mobile input and output techniques for power wheelchair users , 2014, CHI.

[87]  Mike Y. Chen,et al.  SpeechBubbles: Enhancing Captioning Experiences for Deaf and Hard-of-Hearing People in Group Conversations , 2018, CHI.

[88]  Tom Rodden,et al.  Consent for all: revealing the hidden complexity of terms and conditions , 2013, CHI.

[89]  Stephen A. Brewster,et al.  ForgetMeNot: Active Reminder Entry Support for Adults with Acquired Brain Injury , 2017, CHI.

[90]  David Sloan,et al.  Understanding the role of age and fluid intelligence in information search , 2012, ASSETS '12.

[91]  G. C. Vanderheiden,et al.  Public Law 99-506, “Section 508” Electronic Equipment Accessibility for disabled workers , 1988, CHI '88.

[92]  Walter S. Lasecki,et al.  A readability evaluation of real-time crowd captions in the classroom , 2012, ASSETS '12.

[93]  Madhu Reddy,et al.  Understanding Mental Ill-health as Psychosocial Disability: Implications for Assistive Technology , 2019, ASSETS.

[94]  Harmanpreet Kaur,et al.  Towards More Robust Speech Interactions for Deaf and Hard of Hearing Users , 2018, ASSETS.

[95]  Meredith Ringel Morris,et al.  Understanding the Challenges Faced by Neurodiverse Software Engineering Employees: Towards a More Inclusive and Productive Technical Workforce , 2015, ASSETS.

[96]  Cara E. Stepp,et al.  Development and Theoretical Evaluation of Optimized Phonemic Interfaces , 2017, ASSETS.

[97]  Paola Salomoni,et al.  Monitoring accessibility: large scale evaluations at a Geo political level , 2011, ASSETS.

[98]  Daniel Vogel,et al.  What Do We Mean by “Interaction”? An Analysis of 35 Years of CHI , 2019, ACM Trans. Comput. Hum. Interact..

[99]  Chao Mei,et al.  Usability issues with 3D user interfaces for adolescents with high functioning autism , 2014, ASSETS.

[100]  L. Billeci,et al.  Autism and social robotics: A systematic review , 2016, Autism research : official journal of the International Society for Autism Research.

[101]  Anthony J. Hornof,et al.  Designing for the "Universe of One": Personalized Interactive Media Systems for People with the Severe Cognitive Impairment Associated with Rett Syndrome , 2017, CHI.

[102]  Stephanie Ludi,et al.  Interviews and Observation of Blind Software Developers at Work to Understand Code Navigation Challenges , 2017, ASSETS.

[103]  Angela D. R. Smith,et al.  Critical Race Theory for HCI , 2020, CHI.

[104]  Lizbeth Escobedo,et al.  MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations , 2012, CHI.

[105]  Krzysztof Z. Gajos,et al.  Ability-Based Design: Concept, Principles and Examples , 2011, TACC.

[106]  Sameer Patil,et al.  Local Standards for Anonymization Practices in Health, Wellness, Accessibility, and Aging Research at CHI , 2019, CHI.

[107]  Hideaki Kuzuoka,et al.  Understanding the conflicting demands of family caregivers caring for depressed family members , 2013, CHI.

[108]  Judith Good,et al.  "I am just terrified of my future" — Epistemic Violence in Disability Related Technology Research , 2020, CHI Extended Abstracts.

[109]  Emeline Brulé,et al.  Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments , 2020, CHI.

[110]  Oussama Metatla,et al.  “Bursting the Assistance Bubble”: Designing Inclusive Technology with Children with Mixed Visual Abilities , 2018, CHI.

[111]  Christopher Frauenberger,et al.  Blending Methods: Developing Participatory Design Sessions for Autistic Children , 2017, IDC.

[112]  Trent Apted,et al.  Tabletop sharing of digital photographs for the elderly , 2006, CHI.

[113]  Juan E. Gilbert,et al.  Perseverations of the academy: A survey of wearable technologies applied to autism intervention , 2020, Int. J. Hum. Comput. Stud..

[114]  Emeline Brulé,et al.  Nothing About Us Without Us: Investigating the Role of Critical Disability Studies in HCI , 2020, CHI Extended Abstracts.

[115]  Charlotte Magnusson,et al.  Audible Beacons and Wearables in Schools: Helping Young Visually Impaired Children Play and Move Independently , 2017, CHI.

[116]  Gillian R. Hayes,et al.  Disability studies as a source of critical inquiry for the field of assistive technology , 2010, ASSETS '10.

[117]  Elizabeth R. Lorah,et al.  A Systematic Review of Tablet Computers and Portable Media Players as Speech Generating Devices for Individuals with Autism Spectrum Disorder , 2015, Journal of autism and developmental disorders.

[118]  Andrew Sears,et al.  Representing users in accessibility research , 2012, TACC.

[119]  Leona Holloway,et al.  3D Printed Maps and Icons for Inclusion: Testing in the Wild by People who are Blind or have Low Vision , 2019, ASSETS.

[120]  Vivian Genaro Motti,et al.  Assisting Students with Intellectual and Developmental Disabilities in Inclusive Education with Smartwatches , 2018, CHI.

[121]  Tom Yeh,et al.  Defining Problems of Practices to Advance Inclusive Tactile Media Consumption and Production , 2019, ASSETS.

[122]  Bert Massie,et al.  The Social Model of Disability , 1993 .

[123]  Jan Gulliksen,et al.  Universal design, inclusive design, accessible design, design for all: different concepts—one goal? On the concept of accessibility—historical, methodological and philosophical aspects , 2014, Universal Access in the Information Society.

[124]  Amy Hurst,et al.  ABC and 3D: opportunities and obstacles to 3D printing in special education environments , 2014, ASSETS.

[125]  Gazihan Alankus,et al.  Stroke therapy through motion-based games: a case study , 2011, ASSETS '10.

[126]  Christopher Frauenberger,et al.  Agency of Autistic Children in Technology Research—A Critical Literature Review , 2019, ACM Trans. Comput. Hum. Interact..

[127]  Anne Marie Piper,et al.  A Critical Lens on Dementia and Design in HCI , 2017, CHI.

[128]  J. Shapiro No Pity: People with Disabilities Forging a New Civil Rights Movement , 1993 .

[129]  T D Koepsell,et al.  Proxy respondents in epidemiologic research. , 1990, Epidemiologic reviews.

[130]  Elizabeth D. Mynatt,et al.  Digital Family Portrait Field Trial: Support for Aging in Place , 2005, CHI.

[131]  Joaquim A. Jorge,et al.  Elderly text-entry performance on touchscreens , 2012, ASSETS '12.

[132]  David R. Flatla,et al.  A Framework for Speechreading Acquisition Tools , 2017, CHI.

[133]  Kyungjun Lee,et al.  Hands Holding Clues for Object Recognition in Teachable Machines , 2019, CHI.

[134]  Gökçe Elif Baykal,et al.  Collaborative Technologies for Children with Special Needs: A Systematic Literature Review , 2020, CHI.

[135]  Xinlong Jiang,et al.  ProCom: Designing and Evaluating a Mobile and Wearable System to Support Proximity Awareness for People with Autism , 2017, CHI.

[136]  Rosalind W. Picard,et al.  Broadening accessibility through special interests: a new approach for software customization , 2010, ASSETS '10.

[137]  Helena M. Mentis,et al.  Narratives of Older Adults with Mild Cognitive Impairment and Their Caregivers , 2017, ASSETS.

[138]  Maria Klara Wolters,et al.  The CADENCE Corpus: A New Resource for Inclusive Voice Interface Design , 2015, CHI.

[139]  Jun Hu,et al.  Scientometric analysis of the CHI proceedings , 2009, CHI.

[140]  Corina Sas,et al.  Exploring and Designing for Memory Impairments in Depression , 2019, CHI.

[141]  Radu-Daniel Vatavu,et al.  Smart Touch: Improving Touch Accuracy for People with Motor Impairments with Template Matching , 2016, CHI.

[142]  Ephraim P. Glinert,et al.  Computers and People with Disabilities , 2008, TACC.

[143]  Richard E. Ladner,et al.  Usable gestures for blind people: understanding preference and performance , 2011, CHI.

[144]  Stephen Lindsay,et al.  Cueing for drooling in Parkinson's disease , 2011, CHI.

[145]  Gillian R. Hayes,et al.  Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism , 2016, ASSETS.

[146]  Robin Brewer,et al.  Understanding Trust, Transportation, and Accessibility through Ridesharing , 2019, CHI.

[147]  Lynne Baillie,et al.  A Wee Bit More Interaction: Designing and Evaluating an Overactive Bladder App , 2019, CHI.

[148]  Kyle Montague,et al.  Typing Performance of Blind Users: An Analysis of Touch Behaviors, Learning Effect, and In-Situ Usage , 2015, ASSETS.

[149]  Meredith Ringel Morris,et al.  "At times avuncular and cantankerous, with the reflexes of a mongoose": Understanding Self-Expression through Augmentative and Alternative Communication Devices , 2017, CSCW.

[150]  Upkar Varshney,et al.  Communications of the Association for Information Systems , 2000 .

[151]  Jeffrey P. Bigham,et al.  Good Background Colors for Readers: A Study of People with and without Dyslexia , 2017, ASSETS.

[152]  Katharina Reinecke,et al.  Volunteer-Based Online Studies With Older Adults and People with Disabilities , 2018, ASSETS.

[153]  Roberto Manduchi,et al.  WeAllWalk , 2018, ACM Trans. Access. Comput..

[154]  Andrew Rosenberg,et al.  Evaluating importance of facial expression in american sign language and pidgin signed english animations , 2011, ASSETS.

[155]  Amy Hurst,et al.  Sharing is Caring: Assistive Technology Designs on Thingiverse , 2015, CHI.

[156]  Katie Brittain,et al.  An Age-Old Problem: Examining the Discourses of Ageing in HCI and Strategies for Future Research , 2015, TCHI.

[157]  Mike Wu,et al.  Field evaluation of a collaborative memory aid for persons with amnesia and their family members , 2010, ASSETS '10.

[158]  Elise van den Hoven,et al.  Designing for the Other 'Hereafter': When Older Adults Remember about Forgetting , 2016, CHI.