SOUNDSCAPES: THE EVOLUTION OF A CONCEPT, APPARATUS AND METHOD WHERE LUDIC ENGAGEMENT IN VIRTUAL INTERACTIVE SPACE IS A SUPPLEMENTAL TOOL FOR THERAPEUTIC MOTIVATION

................................................................................................................................................. IV LIST OF FIGURES AND TABLES.................................................................................................................. VIII SUBMITTED PUBLICATIONS............................................................................................................... IX

[1]  Patrice L. Weiss,et al.  Immersion without encumbrance: adapting a virtual reality system for the rehabilitation of individuals with stroke and spinal cord injury , 2002 .

[2]  Mel Slater,et al.  The Influence of Body Movement on Subjective Presence in Virtual Environments , 1998, Hum. Factors.

[3]  Patrice L. Weiss,et al.  Virtual reality rehabilitation for all: Vivid GX versus Sony PlayStation II EyeToy , 2004 .

[4]  Niels Bohrs Enhanced Gesture Capture in Virtual Interactive Space , 2004 .

[5]  J. Ruesch,et al.  Nonverbal Communication: Notes on the Visual Perception of Human Relations , 1972 .

[6]  A. N. Leont’ev,et al.  Activity, consciousness, and personality , 1978 .

[7]  B. Lomov The Problem of Activity in Psychology , 1982 .

[8]  Etienne Wenger,et al.  Communities of Practice: Learning, Meaning, and Identity , 1998 .

[9]  Anthony Lewis,et al.  Humanics 2 : Human Computer Interaction in Acquired Brain Injury Rehabilitation , 2005 .

[10]  L. S. Vygotskiĭ,et al.  Mind in society : the development of higher psychological processes , 1978 .

[11]  E. Petersson,et al.  Recursive reflection and learning in raw data video analysis of interactive 'play' environments for special needs health care , 2005, Proceedings of 7th International Workshop on Enterprise networking and Computing in Healthcare Industry, 2005. HEALTHCOM 2005..

[12]  Anthony Lewis Brooks VIRTUAL INTERACTIVE SPACE (V.I.S.) AS A MOVEMENT CAPTURE INTERFACE TOOL GIVING MULTIMEDIA FEED- BACK FOR TREATMENT AND ANALYSIS , 1999 .

[13]  W. Frawley Mind as Action , 1998, Trends in Cognitive Sciences.

[14]  Antonio Camurri,et al.  A tool for analysis of expressive gestures: The EyesWeb Expressive Gesture Processing Library , 2003 .