Blind FLM: An Enhanced Keystroke-Level Model for Visually Impaired Smartphone Interaction
暂无分享,去创建一个
[1] Daniel P. Siewiorek,et al. KLEM: A Method for Predicting User Interaction Time and System Energy Consumption during Application Design , 2007, 2007 11th IEEE International Symposium on Wearable Computers.
[2] Jonathan W. Lartigue,et al. Touch-level model (TLM): evolving KLM-GOMS for touchscreen and mobile devices , 2014, ACM Southeast Regional Conference.
[3] Allen Newell,et al. The keystroke-level model for user performance time with interactive systems , 1980, CACM.
[4] I. Scott MacKenzie,et al. CHAPTER 3 – Motor Behavior Models for Human-Computer Interaction , 2003 .
[5] Kenneth R. Koedinger,et al. Predictive human performance modeling made easy , 2004, CHI.
[6] David E. Kieras,et al. The GOMS family of user interface analysis techniques: comparison and contrast , 1996, TCHI.
[7] Tohru Ifukube,et al. Maximum listening speeds for the blind , 2003 .
[8] Evgeniy Abdulin,et al. Using the keystroke-level model for designing user interface on middle-sized touch screens , 2011, CHI Extended Abstracts.
[9] Mark D. Dunlop,et al. Predictive text entry methods for mobile phones , 2000, Personal Technologies.
[10] Paul A. Cairns,et al. Tlk or txt? Using voice input for SMS composition , 2008, Personal and Ubiquitous Computing.
[11] Bonnie E. John,et al. Comparisons of keystroke-level model predictions to observed data , 2006, CHI EA '06.
[12] David E. Kieras,et al. Using GOMS for user interface design and evaluation: which technique? , 1996, TCHI.
[13] Albrecht Schmidt,et al. Keystroke-level model for advanced mobile phone interaction , 2007, CHI.
[14] Koji Yatani,et al. The 1line keyboard: a QWERTY layout in a single line , 2011, UIST '11.
[15] Rachel K. E. Bellamy,et al. Towards a tool for keystroke level modeling of skilled screen reading , 2010, ASSETS '10.
[16] Paul Holleis,et al. A Revised Mobile KLM for Interaction with Multiple NFC-Tags , 2011, INTERACT.
[17] Ying Liu,et al. Predicting Chinese text entry speeds on mobile phones , 2010, CHI.
[18] Mark D. Dunlop,et al. Enhancing KLM (keystroke-level model) to fit touch screen mobile devices , 2014, MobileHCI '14.
[19] Jieun Kim,et al. Fingerstroke time estimates for touchscreen-based mobile gaming interaction. , 2015, Human movement science.
[20] Xia Wang,et al. Extended KLM for mobile phone interaction: a user study result , 2010, CHI Extended Abstracts.
[21] José A. Pino,et al. Predicting Task Execution Time on Natural User Interfaces based on Touchless Hand Gestures , 2015, IUI.
[22] Martin Schrepp,et al. A GOMS Model for Keyboard Navigation in Web Pages and Web Applications , 2006, ICCHP.
[23] Junji Maeda,et al. Accessibility designer: visualizing usability for the blind , 2004, Assets '04.
[24] Henrik Tonn-Eichstädt,et al. Measuring website usability for visually impaired people-a modified GOMS analysis , 2006, Assets '06.