Modeling human interaction resources to support the design of wearable multimodal systems

Designing wearable application interfaces that integrate well into real-world processes like aircraft maintenance or medical examinations is challenging. One of themain success criteria is how well the multimodal interaction with the computer system fits an already existing real-world task. Therefore, the interface design needs to take the real-world task flow into account from the beginning. We propose a model of interaction devices and human interaction capabilities that helps evaluate how well different interaction devices/techniques integrate with specific real-world scenarios. The model was developed based on a survey of wearable interaction research literature. Combining this model with descriptions of observed real-world tasks, possible conflicts between task performance and device requirements can be visualized helping the interface designer to find a suitable solution.

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