Investigating Perspectives on Play: The Lenses of Play Tool
暂无分享,去创建一个
Berry Eggen | Ben A. M. Schouten | Mathilde M. Bekker | Linda De Valk | Pepijn Rijnbout | Mark de Graaf
[1] Carman Neustaedter,et al. Tango cards: a card-based design tool for informing the design of tangible learning games , 2014, Conference on Designing Interactive Systems.
[2] Eva Hornecker,et al. Creative idea exploration within the structure of a guiding framework: the card brainstorming game , 2010, TEI '10.
[3] Andrés Lucero,et al. Applying the PLEX framework in designing for playfulness , 2011, DPPI.
[4] Berry Eggen,et al. A toolkit for designing playful interactions: The four lenses of play , 2014, J. Ambient Intell. Smart Environ..
[5] Berry Eggen,et al. Leaving room for improvisation: towards a design approach for open-ended play , 2013, IDC.
[6] Berry Eggen,et al. About Experience and Emergence - A Framework for Decentralized Interactive Play Environments , 2013, INTETAIN.
[7] Ben A. M. Schouten,et al. The richness of open-ended play: Rules, feedback and adaptation mechanisms in intelligent play environments , 2015, 2015 7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN).
[8] Gavin Wood. Using play as a lens to bridge the physical with the digital , 2014, CHI PLAY.
[9] Mitchel Resnick,et al. Turtles, termites, and traffic jams - explorations in massively parallel microworlds , 1994 .
[10] Peter Dalsgård,et al. Between theory and practice: bridging concepts in HCI research , 2014, CHI.