Drawing From a Larger Canvas - a Gestalt Perspective on Location-Based Services

Location-based services (LBS) provide mobile users with information and functionality tailored to their geographical location. Within recent years these kinds of mobile information systems have received increasing attention from the software industry as well as from researchers within a wide range of disciplines concerned with the development and use of computer technology. This paper presents a user study of a prototype locationbased service providing an informational overlay to the civic space of Federation Square in Melbourne, Australia. In analysing our field data, we reintroduce the perspective of “gestalt theory”, and argue that describing people’s use of location-based services through gestalt theory’s principles of proximity, closure, symmetry, continuity, and similarity can help explain how people make sense of small and fragmented pieces of information on mobile information systems in context.

[1]  Keith Cheverst,et al.  Developing a context-aware electronic tourist guide: some issues and experiences , 2000, CHI.

[2]  Jinwoo Kim,et al.  An empirical study of the use contexts and usability problems in mobile Internet , 2002, Proceedings of the 35th Annual Hawaii International Conference on System Sciences.

[3]  Eija Kaasinen,et al.  User needs for location-aware mobile services , 2003, Personal and Ubiquitous Computing.

[4]  Jyh-Rong Chou,et al.  A Gestalt-like perceptual measure for home page design using a fuzzy entropy approach , 2006, Int. J. Hum. Comput. Stud..

[5]  Mercedes M. Fisher,et al.  Gestalt Theory: A Foundation for Instructional Screen Design , 1999 .

[6]  Kevin Mullet,et al.  Designing Visual Interfaces: Communication Oriented Techniques , 1994 .

[7]  Anind K. Dey,et al.  Is Context-Aware Computing Taking Control away from the User? Three Levels of Interactivity Examined , 2003, UbiComp.

[8]  Jesper Kjeldskov,et al.  Understanding Situated Social Interactions: A Case Study of Public Places in the City , 2008, Computer Supported Cooperative Work (CSCW).

[9]  Oliver Deussen,et al.  Layout rules for graphical web documents , 1996, Comput. Graph..

[10]  Dempsey Chang,et al.  Developing Gestalt-based design guidelines for multi-sensory displays , 2006 .

[11]  Myles Eftos Investigating Gestalt Theory and Usability Testing Techniques in the Web Design Process , 2005 .

[12]  Heiko Sacher,et al.  Uncovering the new wireless interaction paradigm , 2002, INTR.

[13]  Roy R. Behrens Design in the Visual Arts , 1983 .

[14]  Laurence S. Dooley,et al.  Gestalt theory in visual screen design: a new look at an old subject , 2002 .

[15]  Karen Holtzblatt,et al.  Contextual design , 1997, INTR.

[16]  Tomas Sokoler,et al.  Beyond the Control Room: Mobile Devices for Spatially Distributed Interaction on Industrial Process Plants , 2000, HUC.

[17]  Felix Mödritscher,et al.  Foundations of a pattern language based on Gestalt principles , 2006, CHI Extended Abstracts.

[18]  Jakob E. Bardram,et al.  Supporting Local Mobility in Healthcare by Application Roaming Among Heterogeneous Devices , 2003, Mobile HCI.

[19]  Susan Roth,et al.  Visual literacy and the design of digital media , 1995, COMG.

[20]  John T. Stasko,et al.  The Design and Evaluation of a Mobile Location-Aware Handheld Event Planner , 2003, Mobile HCI.

[21]  Jinwoo Kim,et al.  Use Contexts for the Mobile Internet: A Longitudinal Study Monitoring Actual Use of Mobile Internet Services , 2005, Int. J. Hum. Comput. Interact..

[22]  Sharon L. Oviatt,et al.  Toward a theory of organized multimodal integration patterns during human-computer interaction , 2003, ICMI '03.

[23]  Soren Lauesen User Interface Design: A Software Engineering Perspective , 2004 .

[24]  Jesper Kjeldskov,et al.  Just-for-us: a context-aware mobile information system facilitating sociality , 2005, Mobile HCI.

[25]  Patrick Moore,et al.  Gestalt Theory and Instructional Design , 1993 .

[26]  Tom Carey,et al.  Human-computer interaction , 1994 .

[27]  David R. Millen,et al.  Rapid ethnography: time deepening strategies for HCI field research , 2000, DIS '00.

[28]  Jonathan Trevor,et al.  Exploiting space and location as a design framework for interactive mobile systems , 2000, TCHI.

[29]  W. Buxton Human-Computer Interaction , 1988, Springer Berlin Heidelberg.

[30]  Malcolm McCullough,et al.  On Typologies of Situated Interaction , 2001, Hum. Comput. Interact..

[31]  Linda Lohr,et al.  Psychology of learning for instruction , 2005 .