Off-Limits: Interacting Beyond the Boundaries of Large Displays
暂无分享,去创建一个
[1] George W. Fitzmaurice,et al. A remote control interface for large displays , 2004, UIST '04.
[2] Doug A. Bowman,et al. A human motor behavior model for distal pointing tasks , 2010, Int. J. Hum. Comput. Stud..
[3] Pierre Dragicevic,et al. Tangible remote controllers for wall-size displays , 2012, CHI.
[4] Daniel Vogel,et al. HybridPointing: fluid switching between absolute and relative pointing with a direct input device , 2006, UIST.
[5] Olivier Chapuis,et al. Mid-air pan-and-zoom on wall-sized displays , 2011, CHI.
[6] Patrick Baudisch,et al. Improving drag-and-drop on wall-size displays , 2005, Graphics Interface.
[7] H. Harman,et al. Kit of factor-referenced cognitive tests , 1976 .
[8] Niels Henze,et al. Modeling Distant Pointing for Compensating Systematic Displacements , 2015, CHI.
[9] Emmanuel Pietriga,et al. High-precision pointing on large wall displays using small handheld devices , 2013, CHI.
[10] Roel Vertegaal,et al. MultiPoint: Comparing laser and manual pointing as remote input in large display interactions , 2012, Int. J. Hum. Comput. Stud..
[11] Benjamin B. Bederson,et al. A review of overview+detail, zooming, and focus+context interfaces , 2009, CSUR.
[12] Carl Gutwin,et al. A comparison of techniques for multi-display reaching , 2005, CHI.
[13] Rainer Stiefelhagen,et al. How to Click in Mid-Air , 2013, HCI.
[14] Andreas Butz,et al. Touch projector: mobile interaction through video , 2010, CHI.
[15] Carl Gutwin,et al. Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback , 2011, Int. J. Hum. Comput. Stud..
[16] Mikkel Rønne Jakobsen,et al. Is Moving Improving?: Some Effects of Locomotion in Wall-Display Interaction , 2015, CHI.
[17] David A. Forsyth,et al. Around device interaction for multiscale navigation , 2012, Mobile HCI.
[18] Daniel Vogel,et al. Distant freehand pointing and clicking on very large, high resolution displays , 2005, UIST.
[19] Desney S. Tan,et al. The large-display user experience , 2005, IEEE Computer Graphics and Applications.
[20] Andy Cockburn,et al. Characterizing user performance with assisted direct off-screen pointing , 2011, Mobile HCI.
[21] Carl Gutwin,et al. Techniques for Interacting with Off-Screen Content , 2007, INTERACT.
[22] Patrick Baudisch,et al. City lights: contextual views in minimal space , 2003, CHI Extended Abstracts.
[23] Olivier Chapuis,et al. Mid-Air Pointing on Ultra-Walls , 2015, TCHI.
[24] M. Sheelagh T. Carpendale,et al. A comparison of ray pointing techniques for very large displays , 2010, Graphics Interface.
[25] Ka-Ping Yee,et al. Peephole displays: pen interaction on spatially aware handheld computers , 2003, CHI '03.
[26] Khai N. Truong,et al. Virtual shelves: interactions with orientation aware devices , 2009, UIST '09.
[27] Pourang Irani,et al. Comparing Direct Off-Screen Pointing, Peephole, and Flick & Pinch Interaction for Map Navigation , 2015, SUI.
[28] Randy Pausch,et al. Virtual reality on a WIM: interactive worlds in miniature , 1995, CHI '95.
[29] Carl Gutwin,et al. Wedge: clutter-free visualization of off-screen locations , 2008, CHI.
[30] Yoshifumi Kitamura,et al. Exploring Boundless Scroll by Extending Motor Space , 2015, MobileHCI.
[31] Patrick Baudisch,et al. Halo: a technique for visualizing off-screen objects , 2003, CHI '03.
[32] G. Gescheider. Psychophysics: The Fundamentals , 1997 .
[33] Pourang Irani,et al. Ad-binning: leveraging around device space for storing, browsing and retrieving mobile device content , 2013, CHI.
[34] Carl Gutwin,et al. Improving selection of off-screen targets with hopping , 2006, CHI.
[35] Chris North,et al. Move to improve: promoting physical navigation to increase user performance with large displays , 2007, CHI.
[36] Pourang Irani,et al. ARC-Pad: absolute+relative cursor positioning for large displays with a mobile touchscreen , 2009, UIST '09.