Examining the Impact of Pedagogical Agents on Students Learning Experience in Virtual Worlds
暂无分享,去创建一个
Ioannis Hatzilygeroudis | Isidoros Perikos | Foteini Grivokostopoulou | Michael Paraskevas | Sasha Nikolic | Konstantinos Kovas | S. Nikolic | I. Perikos | I. Hatzilygeroudis | M. Paraskevas | F. Grivokostopoulou | Konstantinos Kovas
[1] Ioannis Hatzilygeroudis,et al. An Innovative Educational Environment Based on Virtual Reality and Gamification for Learning Search Algorithms , 2016, 2016 IEEE Eighth International Conference on Technology for Education (T4E).
[2] James C. Lester,et al. The persona effect: affective impact of animated pedagogical agents , 1997, CHI.
[3] Konstantinos Chorianopoulos,et al. The effects of Avatars’ Gender and Appearance on Social Behavior in Online 3D Virtual Worlds , 2010 .
[4] George Veletsianos,et al. Pedagogical Agents , 2013 .
[5] Patricia D. Mautone,et al. Social cues in multimedia learning: Role of speaker's voice. , 2003 .
[6] Christian Gütl,et al. Implementing Intelligent Pedagogical Agents in virtual worlds: Tutoring natural science experiments in OpenWonderland , 2013, 2013 IEEE Global Engineering Education Conference (EDUCON).
[7] Barney Dalgarno,et al. What are the learning affordances of 3-D virtual environments? , 2010, Br. J. Educ. Technol..
[8] Heather H. Mitchell,et al. Social Cues in Animated Conversational Agents , 2005 .
[9] Thomas Chesney,et al. Virtual world experimentation: An exploratory study , 2009 .
[10] Richard E. Mayer,et al. Multimedia learning in an interactive self-explaining environment: What works in the design of agent , 2003 .
[11] Noah L. Schroeder,et al. How Effective are Pedagogical Agents for Learning? A Meta-Analytic Review , 2013 .
[12] Ioannis Hatzilygeroudis,et al. Learning Approaches in a 3D Virtual Environment for Learning Energy Generation from Renewable Sources , 2016, FLAIRS.
[13] David B. Searls,et al. Ten Simple Rules for Online Learning , 2012, PLoS Comput. Biol..
[14] James T. Miller,et al. An Empirical Evaluation of the System Usability Scale , 2008, Int. J. Hum. Comput. Interact..
[15] Ioannis Hatzilygeroudis,et al. Teaching Renewable Energy Sources Using 3D Virtual World Technology , 2015, 2015 IEEE 15th International Conference on Advanced Learning Technologies.
[16] L. Cronbach. Coefficient alpha and the internal structure of tests , 1951 .
[17] Tze Wei Liew,et al. The Effects of Peer-Like and Expert-Like Pedagogical Agents on Learners' Agent Perceptions, Task-Related Attitudes, and Learning Achievement , 2013, J. Educ. Technol. Soc..
[18] Tassos A. Mikropoulos,et al. Educational virtual environments: A ten-year review of empirical research (1999-2009) , 2011, Comput. Educ..
[19] Alan Miller,et al. Growing the use of Virtual Worlds in education : an OpenSim perspective , 2012 .
[20] C. Guetl,et al. Intelligent Pedagogical Agents in immersive virtual learning environments: A review , 2010, The 33rd International Convention MIPRO.
[21] J. B. Brooke,et al. SUS: A 'Quick and Dirty' Usability Scale , 1996 .
[22] V. Shute. Focus on Formative Feedback , 2008 .
[23] Marc Conrad,et al. Increasing student engagement through virtual interactions: How? , 2017, Virtual Reality.
[24] Alexandra Poulovassilis,et al. Learning as immersive experiences: Using the four-dimensional framework for designing and evaluating immersive learning experiences in a virtual world , 2010, Br. J. Educ. Technol..