Automatic Modeling of Knee-Joint Motion For The Virtual Reality Dynamic Anatomy (VRDA) Tool
暂无分享,去创建一个
Kuo-Chi Lin | Jannick P. Rolland | Yohan Baillot | Donna L. Wright | J. Rolland | Y. Baillot | D. L. Wright | K. Lin
[1] D. Loch,et al. A theoretical model of the knee and ACL: theory and experimental verification. , 1992, Journal of biomechanics.
[2] Yohan Baillot,et al. First implementation of the virtual reality dynamic anatomy tool , 1999 .
[3] R Van Audekercke,et al. Methods, difficulties and inaccuracies in the study of human joint kinematics and pathokinematics by the instant axis concept. Example: the knee joint. , 1979, Journal of biomechanics.
[4] J P Rolland,et al. Modeling of a knee joint for the VRDA tool. , 1998, Studies in health technology and informatics.
[5] J. Rolland,et al. Using virtual reality to teach radiographic positioning. , 1995, Radiologic technology.
[6] H. Grootenboer,et al. Articular contact in a three-dimensional model of the knee. , 1991, Journal of Biomechanics.
[7] P S Walker,et al. Geometry and motion of the knee for implant and orthotic design. , 1985, Journal of biomechanics.
[8] R Huiskes,et al. Analytical stereophotogrammetric determination of three-dimensional knee-joint geometry. , 1985, Journal of biomechanics.
[9] Hwj Rik Huiskes,et al. The relationship between knee motion and articular surface geometry , 1990 .
[10] Jannick P. Rolland. Wide-angle, off-axis, see-through head-mounted display , 2000 .
[11] T. van Eijden,et al. A mathematical model of the patellofemoral joint. , 1986, Journal of biomechanics.
[12] J Wismans,et al. A three-dimensional mathematical model of the knee-joint. , 1980, Journal of biomechanics.
[13] FuchsHenry,et al. Merging virtual objects with the real world , 1992 .
[14] J P Rolland,et al. Towards a novel augmented-reality tool to visualize dynamic 3-D anatomy. , 1997, Studies in health technology and informatics.
[15] U Rehder. Morphometrical studies on the symmetry of the human knee joint: femoral condyles. , 1983, Journal of biomechanics.
[16] David C. Brogan,et al. Animating human athletics , 1995, SIGGRAPH.
[17] J P Rolland,et al. High-resolution inset head-mounted display. , 1998, Applied optics.
[18] Ryutarou Ohbuchi,et al. Merging virtual objects with the real world: seeing ultrasound imagery within the patient , 1992, SIGGRAPH.
[19] Mohamed Samir Hefzy,et al. Review of Knee Models , 1988 .
[20] T. Derek V. Cooke,et al. Review of Knee Models: 1996 Update , 1996 .
[21] F. Zajac,et al. A planar model of the knee joint to characterize the knee extensor mechanism. , 1989, Journal of biomechanics.
[22] Dinesh Manocha,et al. OBBTree: a hierarchical structure for rapid interference detection , 1996, SIGGRAPH.
[23] G. Ateshian. A B-spline least-squares surface-fitting method for articular surfaces of diarthrodial joints. , 1993, Journal of biomechanical engineering.
[24] Warren Robinett,et al. A Computational Model for the Stereoscopic Optics of a Head-Mounted Display , 1993, Virtual Reality Systems.
[25] Jannick P. Rolland,et al. Towards Quantifying Depth and Size Perception in Virtual Environments , 1993, Presence: Teleoperators & Virtual Environments.
[26] Jannick P. Rolland,et al. Optical versus Video See-Through Head-Mounted Displays , 2001 .
[27] R. Nisell,et al. Mechanics of the knee. A study of joint and muscle load with clinical applications. , 1985, Acta orthopaedica Scandinavica. Supplementum.
[28] F.E. Zajac,et al. An interactive graphics-based model of the lower extremity to study orthopaedic surgical procedures , 1990, IEEE Transactions on Biomedical Engineering.
[29] S. Õunpuu,et al. Three-dimensional lower extremity joint kinetics in normal pediatric gait. , 1991, Journal of pediatric orthopedics.
[30] M. Nordin,et al. Basic biomechanics of the skeletal system , 1980 .
[31] Michael Bajura,et al. Merging Virtual Objects with the Real World , 1992 .
[32] L. S. Matthews,et al. Displacements of the menisci under joint load: an in vitro study in human knees. , 1994, Journal of biomechanics.
[33] Henry Fuchs,et al. Optical Versus Video See-Through Head-Mounted Displays in Medical Visualization , 2000, Presence: Teleoperators & Virtual Environments.
[34] P. Walker,et al. Prediction of total knee motion using a three-dimensional computer-graphics model. , 1990, Journal of biomechanics.
[35] S Totterman,et al. 3D visual presentation of shoulder joint motion. , 1998, Studies in health technology and informatics.
[36] P S Walker,et al. The effects of knee brace hinge design and placement on joint mechanics. , 1988, Journal of biomechanics.
[37] L Blankevoort,et al. Ligament-bone interaction in a three-dimensional model of the knee. , 1991, Journal of biomechanical engineering.
[38] S L Delp,et al. A graphics-based software system to develop and analyze models of musculoskeletal structures. , 1995, Computers in biology and medicine.