MOOs and Second Language Acquisition: Towards a Rationale for MOO-based Learning

Recent advances in computer technology have expanded the possibilities of applying new technologies to the process of facilitating second language learning. Developments in the emerging field of virtual reality (VR) in particular, appear to offer new opportunities to engage learners in the learning process. This paper will delineate a rationale for the use of MOOs, VR-based multi-user object-oriented domains, in language education. In addition a number of language learning MOOs will be examined, in an attempt to highlight possible future areas of research.

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