Control of Virtual Scenes

The article describes a concept and a tool for development and control of professional virtual environments. Control of the virtual environment logical model is based on a new extended ontology of professional virtual environments. A technology of control of 3D scenes is realized on the basis of a presentation model of the virtual environment. A mechanism of creation and control of specific functions for processing virtual environments is presented. A process of interpreting and launching a virtual environment taking into account the verification of its integrity is described.