Affective surfing in the visualized interface of a digital library for children

Abstract The uncertainty children experience when searching for information influences their information seeking behavior by stimulating curiosity or hindering their search efforts. This study explored the interactions and the usability of various search interfaces, and the enjoyment or uncertainty experienced by children when using them. Structural Equation Modeling was used to determine whether children feel uncertainty or a sense of control when using virtual game-like interfaces to search for information associated with entertainment or as a means to satisfy an assigned learning task. We then analyzed the weight relationships among three latent variables (information needs, interface media, and affective state) using statistical (path) analysis. Our results indicate that children prefer using a retrieval interface with situated affordance to satisfy entertainment-related information needs, as opposed to searching for information to solve specific problems. Furthermore, their perceptions of text and graphic icons determined the degree to which they experienced a sense of uncertainty or control. When searching for entertainment-related information, they were better able to deal with uncertainty and sought greater control in their search interface, compared to when they were searching for information related to assigned tasks. According to their information needs, children may regard a game-like interface as a toy or a tool for learning. The results of this study can serve as reference for the future development of information search interfaces aimed at arousing the interest of children. The use of virtual game-like interfaces to guide the IS behavior of children warrants further study.

[1]  Shazia Mumtaz,et al.  Children's enjoyment and perception of computer use in the home and the school , 2001, Comput. Educ..

[2]  Claude Pecheux,et al.  Mood and children: Proposition of a measurement scale , 1999 .

[3]  Johann Füller,et al.  Avatar-Based Innovation: Consequences of the Virtual Co-Creation Experience , 2010, 2010 43rd Hawaii International Conference on System Sciences.

[4]  J. Hyönä,et al.  Dissociating spatial and letter-based word length effects observed in readers’ eye movement patterns , 2011, Vision Research.

[5]  Georgios N. Yannakakis,et al.  Entertainment modeling through physiology in physical play , 2008, Int. J. Hum. Comput. Stud..

[6]  M. Dugas,et al.  Defining distinct negative beliefs about uncertainty: validating the factor structure of the Intolerance of Uncertainty Scale. , 2009, Psychological assessment.

[7]  Panos Markopoulos,et al.  On the assessment of usability testing methods for children , 2003, Interact. Comput..

[8]  Lance Chun Che Fung,et al.  does desktop virtual reality enhance learning outcomes? A structural , 2012 .

[9]  Timothy Cribbin,et al.  Browsing a document collection represented in two- and three-dimensional virtual information space , 2005, Int. J. Hum. Comput. Stud..

[10]  Doug A. Bowman,et al.  The Virtual Reality Gorilla Exhibit , 1997, IEEE Computer Graphics and Applications.

[11]  Forbes Gibb,et al.  Uncertainty in information seeking and retrieval: A study in an academic environment , 2011, Inf. Process. Manag..

[12]  Jeng-Yi Tzeng,et al.  Toward a more civilized design: studying the effects of computers that apologize , 2004, Int. J. Hum. Comput. Stud..

[13]  Howard Berenbaum,et al.  Intolerance of uncertainty: Exploring its dimensionality and associations with need for cognitive closure, psychopathology, and personality. , 2008, Journal of anxiety disorders.

[14]  Andrew Thatcher,et al.  Web search strategies: The influence of Web experience and task type , 2008, Inf. Process. Manag..

[15]  Jamshid Beheshti Virtual Environments for Children and Teens , 2012 .

[16]  Daniele Scarpi,et al.  Work and Fun on the Internet: The Effects of Utilitarianism and Hedonism Online , 2012 .

[17]  Reinhold Kliegl,et al.  Font size modulates saccade-target selection in Chinese reading , 2011, Attention, perception & psychophysics.

[18]  Yvonne Rogers,et al.  Informing the design of a virtual environment to support learning in children , 2001, Int. J. Hum. Comput. Stud..

[19]  Juan Pablo Hourcade,et al.  Interaction Design and Children , 2008, Found. Trends Hum. Comput. Interact..

[20]  Valerie Hill,et al.  Charles Wankel and Jan Kingsley, Editors, Higher education in Virtual Worlds: Teaching and Learning in Second Life, Emerald Grp Publ., England, UK (2009) ISBN-10: 8251923530; ISBN-13: 978-8251923538 , 2011, Inf. Process. Manag..

[21]  Paul van Schaik,et al.  A cognitive-experiential approach to modelling web navigation , 2012, Int. J. Hum. Comput. Stud..

[22]  Dania Bilal,et al.  Children's interaction with cross-cultural and multilingual digital libraries: I. Understanding interface design representations , 2007, Inf. Process. Manag..

[23]  J. Gwizdka,et al.  The role of subjective factors in the information search process , 2009 .

[24]  Elaine Toms,et al.  What is user engagement? A conceptual framework for defining user engagement with technology , 2008, J. Assoc. Inf. Sci. Technol..

[25]  Xinyu Yu,et al.  Exploring Visual Perception and Children's Interpretations of Picture Books , 2012 .

[26]  J. Maree,et al.  The Information Needs of South African Parents of Children With Cancer , 2016, Journal of Pediatric Oncology Nursing.

[27]  AnnBritt Enochsson The development of children's Web searching skills - a non-linear model , 2005, Inf. Res..

[28]  Ashleigh K. Shelton Defining the lines between virtual and real world purchases: Second Life sells, but who's buying? , 2010, Comput. Hum. Behav..

[29]  Jia Liu,et al.  Enhancing children's activity in browsing/reading together by the installation of the BrowsReader in the children's room of a library , 2012, Inf. Process. Manag..

[30]  Hector F. Ponce,et al.  Factorial invariance of LibQUAL+® as a measure of library service quality over time , 2012 .

[31]  Juan Pablo Hourcade,et al.  It's Too Small! Implications of Children's Developing Motor Skills on Graphical User Interfaces , 2003 .

[32]  Dania Bilal,et al.  Differences and similarities in information seeking: children and adults as Web users , 2002, Inf. Process. Manag..

[33]  Ben Shneiderman,et al.  Users can change their web search tactics: Design guidelines for categorized overviews , 2008, Inf. Process. Manag..

[34]  John M. Carroll Beyond fun , 2004, INTR.

[35]  Ya-Ling Lu,et al.  Children's information seeking in coping with daily-life problems: An investigation of fifth- and sixth-grade students , 2010 .

[36]  Jamshid Beheshti,et al.  Interface Design, Web Portals, and Children , 2005, Libr. Trends.

[37]  Marianne Martens,et al.  Issues of Access and Usability in Designing Digital Resources for Children , 2012 .

[38]  Lakshmi Goel,et al.  How cues of what can be done in a virtual world influence learning: An affordance perspective , 2013, Inf. Manag..

[39]  Andrew Large,et al.  Children in the information technology design process: A review of theories and their applications , 2004 .

[40]  Andreas Nürnberger,et al.  Specifics of information retrieval for young users: A survey , 2013, Inf. Process. Manag..

[41]  Yair Amichai-Hamburger,et al.  The effects of Need for Cognition on Internet use revisited , 2008, Comput. Hum. Behav..

[42]  Wolmet Barendregt,et al.  Identifying usability and fun problems in a computer game during first use and after some practice , 2006, Int. J. Hum. Comput. Stud..

[43]  Sherry R. Crow Exploring the Experiences of Upper Elementary School Children Who are Intrinsically Motivated to Seek Information , 2021, IASL Annual Conference Proceedings.

[44]  Charles Cole,et al.  Visualization schemes for domain novices exploring a topic space: the navigation classification scheme , 2003, Inf. Process. Manag..

[45]  Gavin Sim,et al.  Assessing usability and fun in educational software , 2005, IDC '05.

[46]  Dania Bilal,et al.  Children's use of the Yahooligans! Web search engine: II. Cognitive and physical behaviors on research tasks , 2001, J. Assoc. Inf. Sci. Technol..

[47]  Valerie Hill,et al.  Higher education in Virtual Worlds: Teaching and Learning in Second Life, Charles Wankel, Jan Kingsley (Eds.). Emerald Grp Publ., England, UK (2009), ISBN-10: 8251923530; ISBN-13: 978-8251923538 , 2011 .

[48]  Diane Nahl,et al.  Measuring the affective information environment of web searchers , 2005, ASIST.

[49]  Dania Bilal Children Design Their Interfaces for Web Search Engines: A Participatory Approach , 2013 .

[50]  Feza Orhan,et al.  The use of Internet by high school students for educational purposes in respect to their learning approaches , 2010 .

[51]  Ben Shneiderman,et al.  The Craft of Information Visualization: Readings and Reflections , 2003 .

[52]  Eliza T. Dresang Radical Change: Books for Youth in a Digital Age , 1999 .

[53]  Linda Z. Cooper A case study of information-seeking behavior in 7-year-old children in a semistructured situation , 2002, J. Assoc. Inf. Sci. Technol..

[54]  J. Hair Multivariate data analysis , 1972 .

[55]  Janet C. Read,et al.  All work and no play: Measuring fun, usability, and learning in software for children , 2006, Comput. Educ..

[56]  K. Buhr,et al.  The Intolerance of Uncertainty Scale: psychometric properties of the English version. , 2002, Behaviour research and therapy.

[57]  A. Druin What Children Can Teach Us: Developing Digital Libraries for Children with Children1 , 2005, The Library Quarterly.

[58]  Michael Lewis,et al.  Testing visual information retrieval methodologies case study: Comparative analysis of textual, icon, graphical, and spring displays , 2002, J. Assoc. Inf. Sci. Technol..

[59]  A. McFarlane,et al.  Report on the educational use of games , 2002 .

[60]  Xinbo Gao,et al.  Chinese text location under complex background using Gabor filter and SVM , 2011, Neurocomputing.

[61]  R. Carleton,et al.  Fearing the unknown: a short version of the Intolerance of Uncertainty Scale. , 2007, Journal of anxiety disorders.

[62]  Erol Özçelik,et al.  The effect of uncertainty on learning in game-like environments , 2013, Comput. Educ..

[63]  Peter Gerjets,et al.  Information visualizations for knowledge acquisition: The impact of dimensionality and color coding , 2006, Comput. Hum. Behav..

[64]  H. L. Mansel Logic and Psychology * Prolegomena Logica: An Inquiry into the Psychological Character of Logical Processes. By Henry Longueville Mansel, M.A., Fellow and Tutor of St. John's College, Oxford. Whittaker and Co. , 1854, Journal of psychological medicine and mental pathology.

[65]  Dania Bilal Children's use of the Yahooligans! Web search engine: I. Cognitive, physical, and affective behaviors on fact‐based search tasks , 2000 .

[66]  Peter Muris,et al.  Intolerance of Uncertainty Scale--Dutch Version , 2014 .

[67]  Dania Bilal,et al.  Children's use of the Yahooligans! Web search engine. III. Cognitive and physical behaviors on fully self-generated search tasks , 2002, J. Assoc. Inf. Sci. Technol..

[68]  T. D. Wilson,et al.  Review of: Kuhlthau, Carol Collier. Seeking meaning: a process approach to library and information services. 2nd. ed. Westport, CT: Libraries Unlimited, 2004 , 2004, Inf. Res..

[69]  Allison Druin,et al.  How do I find blue books about dogs ? The errors and frustrations of young digital library users , 2005 .

[70]  Allison Druin,et al.  Designing a digital library for young children , 2001, JCDL '01.

[71]  T. D. Wilson,et al.  Models in information behaviour research , 1999, J. Documentation.

[72]  Pat Dixon,et al.  Learning More about What Kids Want, Need, and Expect from Research , 2005 .

[73]  Ko-Chiu Wu,et al.  Graphical interface design for children seeking information in a digital library , 2014 .

[74]  Shu-Sheng Liaw,et al.  Investigating learners' attitudes toward virtual reality learning environments: Based on a constructivist approach , 2010, Comput. Educ..

[75]  Eugene Sadler-Smith,et al.  The intuitive style: Relationships with local/global and verbal/visual styles, gender, and superstitious reasoning , 2011 .

[76]  Ioannis Arapakis,et al.  Theories, methods and current research on emotions in library and information science, information retrieval and human-computer interaction , 2011, Inf. Process. Manag..

[77]  Joke Voogt,et al.  Technology and young children: How 4-7 year olds perceive their own use of computers , 2010, Comput. Hum. Behav..

[78]  Anthony Faiola,et al.  Correlating the effects of flow and telepresence in virtual worlds: Enhancing our understanding of user behavior in game-based learning , 2013, Comput. Hum. Behav..

[79]  Yan Zhang Undergraduate students' mental models of the Web as an information retrieval system , 2008 .

[80]  Rolph E. Anderson,et al.  Multivariate Data Analysis (7th ed. , 2009 .

[81]  David A. Bray,et al.  Second Life and Other Virtual Worlds: A Roadmap for Research , 2007, Commun. Assoc. Inf. Syst..

[82]  Carol Collier Kuhlthau,et al.  Seeking Meaning: a process approach to library and information services" Ablex Publishing , 2003 .

[83]  Xingshan Li,et al.  Eye movement guidance in Chinese reading: Is there a preferred viewing location? , 2011, Vision Research.

[84]  Pia Borlund,et al.  An investigation of the search behaviour associated with Ingwersen's three types of information needs , 2014, Inf. Process. Manag..

[85]  Paul Jen-Hwa Hu,et al.  Evaluation of user interface designs for information retrieval systems: a computer-based experiment , 1999, Decis. Support Syst..

[86]  Allison Druin,et al.  Initial Findings from a Three-Year International Case Study Exploring Children's Responses to Literature in a Digital Library , 2006, Libr. Trends.

[87]  D. Wildgruber,et al.  Emotional voices in context: a neurobiological model of multimodal affective information processing. , 2011, Physics of life reviews.

[88]  S. Gurland,et al.  Children's theories of motivation. , 2011, Journal of experimental child psychology.

[89]  Manuel J. Sánchez-Franco,et al.  Users' intrinsic and extrinsic drivers to use a web-based educational environment , 2014, Comput. Educ..

[90]  Dania Bilal Children's use of the Yahooligans! Web search engine: II. cognitive and physical behaviors on research tasks , 2001 .

[91]  Lawton Shaw Book Review of Higher Education in Virtual Worlds: Teaching and Learning in Second Life , 2010 .

[92]  Chuan-Hoo Tan,et al.  Dr. Jekyll vis-à-vis Mr. Hyde: Personality variation between virtual and real worlds , 2011, Inf. Manag..

[93]  Gary Marchionini,et al.  Information Seeking in Electronic Environments , 1995 .

[94]  Yan Zhang,et al.  Academic users' interactions with ScienceDirect in search tasks: Affective and cognitive behaviors , 2008, Inf. Process. Manag..

[95]  E. Kelloway Using LISREL for Structural Equation Modeling: A Researcher′s Guide , 1998 .

[96]  Pat Dixon,et al.  Issues arising from youngsters' information-seeking behavior , 2004 .

[97]  Yair Amichai-Hamburger,et al.  The effects of need for cognition on Internet use , 2007, Comput. Hum. Behav..

[98]  Dania Bilal,et al.  Children's Information Seeking and the Design of Digital Interfaces in the Affective Paradigm , 2006, Libr. Trends.

[99]  Tibert Verhagen,et al.  Understanding users' motivations to engage in virtual worlds: A multipurpose model and empirical testing , 2012, Comput. Hum. Behav..

[100]  Heidi E. Julien,et al.  Affective issues in library and information science systems work: A content analysis , 2005 .

[101]  Louise Limberg,et al.  A study of children's information behaviour in a school context , 2003 .

[102]  Allison Druin,et al.  Designing a Digital Library for Young Children: An Intergenerational Partnership , 2001 .

[103]  Carol Collier Kuhlthau,et al.  A Principle of Uncertainty for Information seeking , 1993, J. Documentation.

[104]  E. Deci,et al.  Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions. , 2000, Contemporary educational psychology.

[105]  Sherry Koshman,et al.  Visualization-based information retrieval on the Web , 2006 .

[106]  Johan W S Vlaeyen,et al.  Confirmatory factor analysis of the Dutch Intolerance of Uncertainty Scale: Comparison of the full and short version. , 2013, Journal of behavior therapy and experimental psychiatry.

[107]  Eleni Stroulia,et al.  Virtual worlds - past, present, and future: New directions in social computing , 2009, Decis. Support Syst..

[108]  Wynne W. Chin The partial least squares approach for structural equation modeling. , 1998 .

[109]  Andrew Large,et al.  Information seeking in a multimedia environment by primary school students , 1998 .

[110]  Wen-Hao Huang,et al.  Evaluating learners' motivational and cognitive processing in an online game-based learning environment , 2011, Comput. Hum. Behav..

[111]  Ben Shneiderman,et al.  The eyes have it: a task by data type taxonomy for information visualizations , 1996, Proceedings 1996 IEEE Symposium on Visual Languages.

[112]  Clifford Nass,et al.  Computers that care: investigating the effects of orientation of emotion exhibited by an embodied computer agent , 2005, Int. J. Hum. Comput. Stud..

[113]  Andrew F. Monk,et al.  Theory of Personalization of Appearance: Why Users Personalize Their PCs and Mobile Phones , 2003, Hum. Comput. Interact..

[114]  M. Freeston,et al.  Toward a definition of intolerance of uncertainty: a review of factor analytical studies of the Intolerance of Uncertainty Scale. , 2011, Clinical psychology review.

[115]  Michelle DuBroy Building Virtual Spaces For Children In The Digital Branch , 2010 .