Range sensor and silhouette fusion for high-quality 3D Scanning
暂无分享,去创建一个
[1] Bruce G. Baumgart,et al. Geometric modeling for computer vision. , 1974 .
[2] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[3] Jules Bloomenthal,et al. Polygonization of implicit surfaces , 1988, Comput. Aided Geom. Des..
[4] Robert T. Collins,et al. A space-sweep approach to true multi-image matching , 1996, Proceedings CVPR IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[5] Andrew H. Gee,et al. Regularised marching tetrahedra: improved iso-surface extraction , 1999, Comput. Graph..
[6] Ramesh Raskar,et al. Image-based visual hulls , 2000, SIGGRAPH.
[7] Leif Kobbelt,et al. √3-subdivision , 2000, SIGGRAPH.
[8] Francis Schmitt,et al. Silhouette and stereo fusion for 3D object modeling , 2003, Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings..
[9] Edmond Boyer,et al. Exact polyhedral visual hulls , 2003, BMVC.
[10] C. Strecha,et al. Wide-baseline stereo from multiple views: A probabilistic account , 2004, Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004..
[11] Anthon Voigt,et al. Visual hulls from single uncalibrated snapshots using two planar mirrors , 2004 .
[12] Michael M. Kazhdan,et al. Poisson surface reconstruction , 2006, SGP '06.
[13] Richard Szeliski,et al. A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms , 2006, 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'06).
[14] Jean Ponce,et al. Projective Visual Hulls , 2007, International Journal of Computer Vision.
[15] Sergei Vassilvitskii,et al. k-means++: the advantages of careful seeding , 2007, SODA '07.
[16] Jean Ponce,et al. Carved Visual Hulls for Image-Based Modeling , 2006, International Journal of Computer Vision.
[17] Nassir Navab,et al. Efficient visual hull computation for real-time 3D reconstruction using CUDA , 2008, 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops.
[18] Jean-Philippe Pons,et al. Robust and Efficient Surface Reconstruction From Range Data , 2009, Comput. Graph. Forum.
[19] Jean Ponce,et al. Accurate, Dense, and Robust Multiview Stereopsis , 2010, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[20] S. Süsstrunk,et al. SLIC Superpixels ? , 2010 .
[21] Michael Goesele,et al. Surface Reconstruction from Multi-resolution Sample Points , 2011, VMV.
[22] Daniel Cremers,et al. Real-time visual odometry from dense RGB-D images , 2011, 2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops).
[23] Tomás Pajdla,et al. 3D with Kinect , 2011, 2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops).
[24] Tomás Pajdla,et al. Multi-view reconstruction preserving weakly-supported surfaces , 2011, CVPR 2011.
[25] Mario Fritz,et al. Improving the Kinect by Cross-Modal Stereo , 2011, BMVC.
[26] Andrew W. Fitzgibbon,et al. KinectFusion: Real-time dense surface mapping and tracking , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.
[27] John J. Leonard,et al. Kintinuous: Spatially Extended KinectFusion , 2012, AAAI 2012.
[28] Jianfei Cai,et al. Kinect-Based Easy 3D Object Reconstruction , 2012, PCM.
[29] Vladlen Koltun,et al. Elastic Fragments for Dense Scene Reconstruction , 2013, 2013 IEEE International Conference on Computer Vision.
[30] Andrea Fossati,et al. Consumer Depth Cameras for Computer Vision , 2013, Advances in Computer Vision and Pattern Recognition.
[31] Vladlen Koltun,et al. Simultaneous Localization and Calibration: Self-Calibration of Consumer Depth Cameras , 2014, 2014 IEEE Conference on Computer Vision and Pattern Recognition.
[32] Pieter Abbeel,et al. BigBIRD: A large-scale 3D database of object instances , 2014, 2014 IEEE International Conference on Robotics and Automation (ICRA).
[33] David C. Schneider. Visual Hull , 2014, Computer Vision, A Reference Guide.