Relevance of communicative acts

Why do we speak? Because we want to influence each other's behavior. The relevance of a speech act can measure its usefulness. In this paper I argue that (i) the relevance of a speech act depends on the 'language game' one is involved in; (ii) notions of relevance can be defined using decision, information and game theory, and can be used for linguistic applications; and (iii) the strategic considerations of participants in a conversation deserve our attention, especially when we consider mixed-motive games of imperfect information, for instance, to establish the common ground.

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