Exploiting spatial-temporal constraints for interactive animation control
暂无分享,去创建一个
[1] Keinosuke Fukunaga,et al. An Algorithm for Finding Intrinsic Dimensionality of Data , 1971, IEEE Transactions on Computers.
[2] Frederick I. Parke,et al. Computer generated animation of faces , 1972, ACM Annual Conference.
[3] Frederic I. Parke,et al. A parametric model for human faces. , 1974 .
[4] M. Stone. Cross‐Validatory Choice and Assessment of Statistical Predictions , 1976 .
[5] Lennart Ljung,et al. System Identification: Theory for the User , 1987 .
[6] Andrew P. Witkin,et al. Spacetime constraints , 1988, SIGGRAPH.
[7] Richard E. Parent,et al. Layered construction for deformable animated characters , 1989, SIGGRAPH.
[8] Demetri Terzopoulos,et al. Physically-based facial modelling, analysis, and animation , 1990, Comput. Animat. Virtual Worlds.
[9] Lance Williams,et al. Performance-driven facial animation , 1990, SIGGRAPH.
[10] Michael J. Black. Robust incremental optical flow , 1992 .
[11] Daniel Thalmann,et al. Simulation of Facial Muscle Actions Based on Rational Free Form Deformations , 1992, Comput. Graph. Forum.
[12] P. Anandan,et al. Hierarchical Model-Based Motion Estimation , 1992, ECCV.
[13] Michael M. Cohen,et al. Modeling Coarticulation in Synthetic Visual Speech , 1993 .
[14] Norman I. Badler,et al. Real-Time Control of a Virtual Human Using Minimal Sensors , 1993, Presence: Teleoperators & Virtual Environments.
[15] Gregory M. Nielson,et al. Scattered data modeling , 1993, IEEE Computer Graphics and Applications.
[16] Demetri Terzopoulos,et al. Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models , 1993, IEEE Trans. Pattern Anal. Mach. Intell..
[17] Carlo Tomasi,et al. Good features to track , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.
[18] Stephen M. Omohundro,et al. Nonlinear Image Interpolation using Manifold Learning , 1994, NIPS.
[19] Geoffrey E. Hinton,et al. Recognizing Handwritten Digits Using Mixtures of Linear Models , 1994, NIPS.
[20] Michael J. Black,et al. Tracking and recognizing rigid and non-rigid facial motions using local parametric models of image motion , 1995, Proceedings of IEEE International Conference on Computer Vision.
[21] Christopher M. Bishop,et al. Neural Network for Pattern Recognition , 1995 .
[22] Demetri Terzopoulos,et al. Realistic modeling for facial animation , 1995, SIGGRAPH.
[23] Keith Waters,et al. Computer facial animation , 1996 .
[24] Shang Guo,et al. A high-level control mechanism for human locomotion based on parametric frame space interpolation , 1996 .
[25] Alex Pentland,et al. Modeling, tracking and interactive animation of faces and heads//using input from video , 1996, Proceedings Computer Animation '96.
[26] Gang Xu,et al. Epipolar Geometry in Stereo, Motion and Object Recognition , 1996, Computational Imaging and Vision.
[27] Bernhard Schölkopf,et al. Kernel Principal Component Analysis , 1997, ICANN.
[28] J. Hahn,et al. Interpolation Synthesis of Articulated Figure Motion , 1997, IEEE Computer Graphics and Applications.
[29] Christoph Bregler,et al. Video Rewrite: Driving Visual Speech with Audio , 1997, SIGGRAPH.
[30] Timothy F. Cootes,et al. Automatic Interpretation and Coding of Face Images Using Flexible Models , 1997, IEEE Trans. Pattern Anal. Mach. Intell..
[31] David Salesin,et al. Synthesizing realistic facial expressions from photographs , 1998, SIGGRAPH.
[32] Paul A. Beardsley,et al. Computer Vision for Interactive Computer Graphics , 1998, IEEE Computer Graphics and Applications.
[33] Sudhanshu Kumar Semwal,et al. Mapping Algorithms for Real-Time Control of an Avatar Using Eight Sensors , 1998, Presence.
[34] Henrique S. Malvar,et al. Making Faces , 2019, Topoi.
[35] Michael F. Cohen,et al. Verbs and Adverbs: Multidimensional Motion Interpolation , 1998, IEEE Computer Graphics and Applications.
[36] Zoran Popovic,et al. Physically based motion transformation , 1999, SIGGRAPH.
[37] Vladimir Pavlovic,et al. A dynamic Bayesian network approach to figure tracking using learned dynamic models , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[38] Matthew Brand,et al. Shadow puppetry , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[39] Matthew Brand,et al. Voice puppetry , 1999, SIGGRAPH.
[40] David Salesin,et al. Resynthesizing facial animation through 3D model-based tracking , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[41] William T. Freeman,et al. Bayesian Reconstruction of 3D Human Motion from Single-Camera Video , 1999, NIPS.
[42] Zhengyou Zhang,et al. Flexible camera calibration by viewing a plane from unknown orientations , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[43] Marco La Cascia,et al. Fast, reliable head tracking under varying illumination , 1999, Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149).
[44] J. Tenenbaum,et al. A global geometric framework for nonlinear dimensionality reduction. , 2000, Science.
[45] R. Bowden. Learning Statistical Models of Human Motion , 2000 .
[46] John P. Lewis,et al. Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation , 2000, SIGGRAPH.
[47] S T Roweis,et al. Nonlinear dimensionality reduction by locally linear embedding. , 2000, Science.
[48] Aaron Hertzmann,et al. Style machines , 2000, SIGGRAPH 2000.
[49] Vladimir Pavlovic,et al. Learning Switching Linear Models of Human Motion , 2000, NIPS.
[50] Jun-yong Noh,et al. Expression cloning , 2001, SIGGRAPH.
[51] David C. Hogg,et al. Learning Variable-Length Markov Models of Behavior , 2001, Comput. Vis. Image Underst..
[52] Peter-Pike J. Sloan,et al. Artist‐Directed Inverse‐Kinematics Using Radial Basis Function Interpolation , 2001, Comput. Graph. Forum.
[53] Radek Grzeszczuk,et al. A data-driven model for monocular face tracking , 2001, Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001.
[54] Sung Yong Shin,et al. Computer puppetry: An importance-based approach , 2001, TOGS.
[55] Walter Daelemans,et al. TreeTalk: Memory-based word phonemisation , 2001 .
[56] Jessica K. Hodgins,et al. Interactive control of avatars animated with human motion data , 2002, SIGGRAPH.
[57] Geoffrey E. Hinton,et al. A Desktop Input Device and Interface for Interactive 3D Character Animation , 2002, Graphics Interface.
[58] Christoph Bregler,et al. Motion capture assisted animation: texturing and synthesis , 2002, ACM Trans. Graph..
[59] Erika Chuang,et al. Performance Driven Facial Animation using Blendshape Interpolation , 2002 .
[60] Michael J. Black,et al. Implicit Probabilistic Models of Human Motion for Synthesis and Tracking , 2002, ECCV.
[61] Okan Arikan,et al. Interactive motion generation from examples , 2002, ACM Trans. Graph..
[62] Jing Xiao,et al. Robust full-motion recovery of head by dynamic templates and re-registration techniques , 2002, Proceedings of Fifth IEEE International Conference on Automatic Face Gesture Recognition.
[63] Michael Gleicher,et al. Evaluating video-based motion capture , 2002, Proceedings of Computer Animation 2002 (CA 2002).
[64] C. Karen Liu,et al. Synthesis of complex dynamic character motion from simple animations , 2002, ACM Trans. Graph..
[65] Takeo Kanade,et al. Shape-from-silhouette of articulated objects and its use for human body kinematics estimation and motion capture , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..
[66] Mira Dontcheva,et al. Layered acting for character animation , 2003, ACM Trans. Graph..
[67] Nancy S. Pollard,et al. Efficient synthesis of physically valid human motion , 2003, ACM Trans. Graph..
[68] David A. Forsyth,et al. Motion synthesis from annotations , 2003, ACM Trans. Graph..
[69] Martial Hebert,et al. Fully automatic registration of multiple 3D data sets , 2003, Image Vis. Comput..
[70] Jing Xiao,et al. Vision-based control of 3D facial animation , 2003, SCA '03.
[71] Dinesh K. Pai,et al. FootSee: an interactive animation system , 2003, SCA '03.
[72] Neil D. Lawrence,et al. Gaussian Process Latent Variable Models for Visualisation of High Dimensional Data , 2003, NIPS.
[73] Katsu Yamane,et al. Natural Motion Animation through Constraining and Deconstraining at Will , 2003, IEEE Trans. Vis. Comput. Graph..
[74] Katsu Yamane,et al. Synthesizing animations of human manipulation tasks , 2004, ACM Trans. Graph..
[75] Simon Baker,et al. Lucas-Kanade 20 Years On: A Unifying Framework , 2004, International Journal of Computer Vision.
[76] Andrew W. Moore,et al. Locally Weighted Learning for Control , 1997, Artificial Intelligence Review.
[77] Jessica K. Hodgins,et al. Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces , 2004, ACM Trans. Graph..
[78] C. Karen Liu,et al. Momentum-based parameterization of dynamic character motion , 2004, SCA '04.
[79] Aaron Hertzmann,et al. Style-based inverse kinematics , 2004, ACM Trans. Graph..
[80] Andrew W. Moore,et al. Locally Weighted Learning , 1997, Artificial Intelligence Review.
[81] Lucas Kovar,et al. Automated extraction and parameterization of motions in large data sets , 2004, ACM Trans. Graph..
[82] Li Zhang,et al. Spacetime faces: high resolution capture for modeling and animation , 2004, SIGGRAPH 2004.
[83] Tony Ezzat,et al. Trainable videorealistic speech animation , 2002, Sixth IEEE International Conference on Automatic Face and Gesture Recognition, 2004. Proceedings..
[84] Dimitris N. Metaxas,et al. Optical Flow Constraints on Deformable Models with Applications to Face Tracking , 2000, International Journal of Computer Vision.
[85] Jing Xiao,et al. A Closed-Form Solution to Non-rigid Shape and Motion Recovery , 2004, ECCV.
[86] Paul A. Viola,et al. Learning silhouette features for control of human motion , 2004, SIGGRAPH '04.
[87] Stefano Soatto,et al. Dynamic Textures , 2003, International Journal of Computer Vision.
[88] Jovan Popović,et al. Style translation for human motion , 2005, ACM Trans. Graph..
[89] Jessica K. Hodgins,et al. Analyzing the physical correctness of interpolated human motion , 2005, SCA '05.
[90] Jessica K. Hodgins,et al. Performance animation from low-dimensional control signals , 2005, ACM Trans. Graph..
[91] C. Karen Liu,et al. Learning physics-based motion style with nonlinear inverse optimization , 2005, ACM Trans. Graph..
[92] David J. Fleet,et al. Gaussian Process Dynamical Models , 2005, NIPS.
[93] Tomohiko Mukai,et al. Geostatistical motion interpolation , 2005, SIGGRAPH '05.
[94] Daniel Thalmann,et al. Abstract muscle action procedures for human face animation , 1988, The Visual Computer.
[95] Jehee Lee,et al. Motion patches: buildings blocks for virtual environments annotated with motion data , 2005, SIGGRAPH 2005.
[96] Jovan Popovic,et al. Adaptation of performed ballistic motion , 2005, TOGS.
[97] Jehee Lee,et al. Motion patches: building blocks for virtual environments annotated with motion data , 2006, ACM Trans. Graph..
[98] David Salesin,et al. Performance-driven hand-drawn animation , 2000, NPAR '00.
[99] Katta G. Murty,et al. Nonlinear Programming Theory and Algorithms , 2007, Technometrics.
[100] Lucas Kovar,et al. Motion graphs , 2002, SIGGRAPH '08.