Exploring Virtual Environments by Visually Impaired Using a Mixed Reality Cane Without Visual Feedback
暂无分享,去创建一个
Hao Tang | Lei Zhang | Zhigang Zhu | Klevin Wu | Bin Yang | Zhigang Zhu | Hao Tang | Lei Zhang | Klevin Wu | Bin Yang
[1] Geraldine Fitzpatrick,et al. Toward accessible 3D virtual environments for the blind and visually impaired , 2008, DIMEA.
[2] Devender R. Banda,et al. A Survey on the Use of Mobile Applications for People who Are Visually Impaired , 2017 .
[3] J. Rieser,et al. How Persons with Visual Impairments Explore Novel Spaces: Strategies of Good and Poor Performers , 1993 .
[4] Timo Götzelmann,et al. FeelVR: Haptic Exploration of Virtual Objects , 2018, PETRA.
[5] Amy Hurst,et al. "Pray before you step out": describing personal and situational blind navigation behaviors , 2013, ASSETS.
[6] David J. Brown,et al. An interface to virtual environments for people who are blind using Wii technology ‐ mental models and navigation , 2009 .
[7] Elke E. Mattheiss,et al. Mobile location-based games to support orientation & mobility training for visually impaired students , 2018, MobileHCI.
[8] Timo Götzelmann,et al. Real World VR Proxies to Support Blind People in Mobility Training , 2018, Mensch & Computer Workshopband.
[9] Amy Hurst,et al. "just let the cane hit it": how the blind and sighted see navigation differently , 2014, ASSETS.
[10] M. Strintzis,et al. CyberGrasp and PHANTOM Integration : Enhanced Haptic Access for Visually Impaired Users , 2004 .
[11] Zhigang Zhu,et al. Indoor Map Learning for the Visually Impaired , 2017 .
[12] Edward Cutrell,et al. Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds , 2020, CHI.
[13] Meredith Ringel Morris,et al. SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision , 2019, CHI.
[14] Timo Götzelmann,et al. First Steps Towards Walk-In-Place Locomotion and Haptic Feedback in Virtual Reality for Visually Impaired , 2019, CHI Extended Abstracts.
[15] Michel Denis,et al. Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge , 2014, Int. J. Hum. Comput. Stud..
[16] Orly Lahav,et al. A Virtual Environment for People Who Are Blind - A Usability Study. , 2012, Journal of assistive technologies.
[17] Anatole Lécuyer,et al. HOMERE: a multimodal system for visually impaired people to explore virtual environments , 2003, IEEE Virtual Reality, 2003. Proceedings..
[18] Meredith Ringel Morris,et al. Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation , 2018, CHI.
[19] Timo Götzelmann,et al. Evaluation of different types of haptic feedback influencing the task-based presence and performance in virtual reality , 2019, PETRA.