Game-Based Learning Courseware for Pre-School Children for Healthy Eating
暂无分享,去创建一个
[1] Karl Royle,et al. Game-based Learning: A Different Perspective. , 2008 .
[2] D. Lieberman,et al. Management of chronic pediatric diseases with interactive health games: theory and research findings. , 2001, The Journal of ambulatory care management.
[3] Masanori Sugimoto. What can Children Learn through Game-based Learning Systems? , 2007, 2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07).
[4] C. Douglas Wetzel,et al. The Effectiveness of Games for Educational Purposes: A Review of Recent Research , 1992 .
[5] James H. Wiebe,et al. The impact of a computer-based adventure game on achievement and attitudes in geography , 1994 .
[6] M. Lepper,et al. Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization, and choice. , 1996 .
[7] Simon Egenfeldt-Nielsen. Overview of research on the educational use of video games , 2006 .
[8] Robert McCaughan Smith. Learning How to Learn: Applied Theory for Adults , 1982 .
[9] Alan R. Hevner,et al. Design Research in Information Systems , 2010 .
[10] Jerry Willis,et al. Computer Simulations: A Source Book to Learning in an Electronic Environment , 1987 .
[11] Janet Allison Dowey. Computer games for dental health education in primary schools , 1987 .
[12] Marc Prensky,et al. Digital game-based learning , 2000, CIE.
[13] Barbara Y. White,et al. Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion , 1984 .
[14] D. Dorn. Simulation Games: One More Tool on the Pedagogical Shelf. , 1989 .
[15] Feng S. Din,et al. Playing Computer Games Versus Better Learning , 2000 .
[16] Todd R. Johnson,et al. Assessing informatics students' satisfaction with a web-based courseware system , 2004, Int. J. Medical Informatics.
[17] Tony Feldman. An introduction to digital media , 1996 .
[18] Nancy Feyl Chavkin,et al. Essential Elements of Strong Parent Involvement Programs. , 1989 .
[19] Ximena López,et al. Beyond Nintendo: design and assessment of educational video games for first and second grade students , 2003, Comput. Educ..
[20] C. Bolzonella,et al. Learning good eating habits playing computer games at school: A 2000 children evaluation , 2000 .
[21] Andreas Holzinger,et al. Usability engineering methods for software developers , 2005, CACM.
[22] Lee Humphreys,et al. It's Time to Eat! Using Mobile Games to Promote Healthy Eating , 2010, IEEE Pervasive Computing.
[23] A. McFarlane,et al. Report on the educational use of games , 2002 .
[24] Simon Egenfeldt-Nielsen,et al. Beyond Edutainment: Exploring the Educational Potential of Computer Games , 2011 .
[25] M. Onis,et al. Prevalence and trends of overweight among preschool children in developing countries. , 2000, The American journal of clinical nutrition.
[26] D. Best,et al. Is an arcade-style computer game an effective medium for providing drug education to schoolchildren? , 2000, Education and Health.
[27] June L. Wright,et al. Young Children: Active Learners in a Technological Age. , 1994 .
[28] L. Santilli,et al. Using an Interactive Computer Game to Increase Skill and Self-Efficacy Regarding Safer Sex Negotiation: Field Test Results , 1997, Health education & behavior : the official publication of the Society for Public Health Education.
[29] Luann K. Stemler,et al. Educational characteristics of multimedia: a literature review , 1997 .
[30] Michael A. Shepherd,et al. Extending the Use of Games in Health Care , 2006, Proceedings of the 39th Annual Hawaii International Conference on System Sciences (HICSS'06).
[31] David F. Lancy,et al. Simulated Travel and Place Location Learning in a Computer Adventure Game , 1987 .
[32] Lloyd P. Rieber,et al. The Cambridge Handbook of Multimedia Learning: Multimedia Learning in Games, Simulations, and Microworlds , 2005 .
[33] James A. Levin,et al. Estimation techniques for arithmetic: Everyday math and mathematics instruction , 1981 .
[34] Jerry Willis,et al. Educational Computing: Learning with Tomorrow's Technologies , 1992 .
[35] David Crookall,et al. Developing a Scientific Knowledge of Simulation/Gaming , 1998 .
[36] Dale E. Berger,et al. Implementing Educational Software and Evaluating Its Academic Effectiveness: Part I. , 1988 .
[37] H. Y. Zhang. An Educational Flash Game for Pre-School Children , 2009, 2009 First International Conference on Information Science and Engineering.
[38] Richard Mayer,et al. Multimedia Learning , 2001, Visible Learning Guide to Student Achievement.