The Possibilities of Kinect as an Access Device for People with Cerebral Palsy - A Preliminary Study
暂无分享,去创建一个
[1] Albert A. Rizzo,et al. Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit , 2013, Comput. Graph..
[2] P. Scuffham,et al. Move it to improve it (Mitii): study protocol of a randomised controlled trial of a novel web-based multimodal training program for children and adolescents with cerebral palsy , 2013, BMJ Open.
[3] A. Roy,et al. Enhancing effectiveness of motor rehabilitation using kinect motion sensing technology , 2013, 2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS).
[4] E. Biddiss,et al. Active video game play in children with cerebral palsy: potential for physical activity promotion and rehabilitation therapies. , 2012, Archives of physical medicine and rehabilitation.
[5] Laura Luna-Oliva,et al. Kinect Xbox 360 as a therapeutic modality for children with cerebral palsy in a school environment: a preliminary study. , 2013, NeuroRehabilitation.
[6] Mathilde M. Bekker,et al. Designing Kinect games to train motor skills for mixed ability players , 2013, GFHEU.