Interactivity, Game Creation, Design, Learning, and Innovation

This article presents the preliminary results of an exploratory experiment with BilliArT, an interactive installation for music-making. The aim is to extract useful information from the combination of different ways to approach to the art work, namely that of conservation, of the aesthetic experience, and of the artistic creativity. The long-term goal is to achieve a better understanding of how people engage with interactive installations, and ultimately derive an ontology for interactive art.

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