Discrete-Event Simulation-Based Virtual Reality Environments for Construction Operations: Technology Introduction

The next logical evolution of discrete-event simulation (DES) technology for construction is for simulations and animations to run concurrently and in a manner that allows interaction with the animation to affect the course of events in the simulation. This effectively enables the creation of virtual environments with logic based on DES models, something that recent research efforts have made possible. This paper introduces this technology with the help of a case study. In particular, the paper presents how interactivity can improve the process of model validation in simulation studies, which is a critical step in achieving model credibility. Via a complex earthmoving operation, a construction engineer can use real-time interactivity to create situations of interest and study the model’s response to those, and thus validate that the response is appropriate. These capabilities can significantly enhance the process of model validation, thereby adding to the value of DES for practical use in operations plann...

[1]  Thomas W. Malone,et al.  Heuristics for designing enjoyable user interfaces: Lessons from computer games , 1982, CHI '82.

[2]  John L. Bishop,et al.  General Purpose Visual Simulation System: A functional description , 1990, 1990 Winter Simulation Conference Proceedings.

[3]  H. Zhang,et al.  Iconic animation of construction simulation , 1999, WSC '99.

[4]  Stewart Robinson,et al.  Discrete-event simulation: from the pioneers to the present, what next? , 2005, J. Oper. Res. Soc..

[5]  Vineet R. Kamat VITASCOPE: Extensible and Scalable 3D Visualization of Simulated Construction Operations , 2003 .

[6]  M. W. Rohrer,et al.  Simulating reality using AutoMod , 2002, Proceedings of the Winter Simulation Conference.

[7]  Julio C. Martínez,et al.  EarthMover-simulation tool for earthwork planning , 1998, 1998 Winter Simulation Conference. Proceedings (Cat. No.98CH36274).

[8]  Julio C. Martinez,et al.  Runtime User Interaction in Concurrent Simulation-Animations of Construction Operations , 2009 .

[9]  Simaan M. AbouRizk,et al.  Simphony: an environment for building special purpose construction simulation tools , 1999, WSC '99.

[10]  Jonathan Jingsheng Shi Object-oriented technology for enhancing activity-based modeling functionality , 2000, 2000 Winter Simulation Conference Proceedings (Cat. No.00CH37165).

[11]  Mohamed Marzouk,et al.  Object-oriented Simulation Model for Earthmoving Operations , 2003 .

[12]  Prasant Vajjalu Rekapalli Discrete-event simulation based virtual reality environments for construction operations , 2008 .

[13]  D. K. H. Chua,et al.  RISim: Resource-Interacted Simulation Modeling in Construction , 2002 .

[14]  Simaan M. AbouRizk,et al.  Building a special purposes simulation tool for earth moving operations , 1996, Winter Simulation Conference.

[15]  Augusto Op den Bosch Design/construction processes simulation in real-time object-oriented environments , 1994 .

[16]  Julio C. Martínez,et al.  EZStrobe-general-purpose simulation system based on activity cycle diagrams , 1998, Proceeding of the 2001 Winter Simulation Conference (Cat. No.01CH37304).

[17]  Daniel W. Halpin,et al.  Design of construction and process operations , 1976 .

[18]  James O. Henriksen Windows-based animation with Proof/sup TM/ , 1998, 1998 Winter Simulation Conference. Proceedings (Cat. No.98CH36274).

[19]  Liang Y Liu,et al.  Graphical Resource-Based Object-Oriented Simulation for Construction Process Planning , 1993 .

[20]  Averill M. Law,et al.  Simulation Modeling and Analysis , 1982 .

[21]  Leonhard E. Bernold,et al.  Resource-Oriented Modeling and Simulation in Construction , 1993 .

[22]  Martin R. Barnes An introduction to QUEST , 1997, WSC '97.

[23]  Eddy M. Rojas,et al.  General-Purpose Situational Simulation Environment for Construction Education , 2005 .

[24]  Ming Lu,et al.  SIMPLIFIED DISCRETE-EVENT SIMULATION APPROACH FOR CONSTRUCTION SIMULATION , 2003 .

[25]  R. D. Hurrion Graphics and interaction , 1989 .

[26]  Matthew W. Rohrer Seeing is believing: the importance of visualization in manufacturing simulation , 2000, 2000 Winter Simulation Conference Proceedings (Cat. No.00CH37165).