Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation
暂无分享,去创建一个
[1] Eugene Fiume,et al. Wires: a geometric deformation technique , 1998, SIGGRAPH.
[2] Tony DeRose,et al. Subdivision surfaces in character animation , 1998, SIGGRAPH.
[3] Daniel Thalmann,et al. Modeling and deformation of the human body using an anatomically-based approach , 1998, Proceedings Computer Animation '98 (Cat. No.98EX169).
[4] Jane Wilhelms,et al. Anatomically based modeling , 1997, SIGGRAPH.
[5] Wayne E. Carlson,et al. Anatomy-based modeling of the human musculature , 1997, SIGGRAPH.
[6] Kenneth I. Joy,et al. Free-form deformations with lattices of arbitrary topology , 1996, SIGGRAPH.
[7] Lance Williams,et al. Animating images with drawings , 1994, SIGGRAPH.
[8] Thaddeus Beier,et al. Feature-based image metamorphosis , 1992, SIGGRAPH.
[9] John F. Hughes,et al. Direct manipulation of free-form deformations , 1992, SIGGRAPH.
[10] Tomaso Poggio,et al. A Novel Approach to Graphics , 1992 .
[11] J. Lewis,et al. Probing the critic: approaches to connectionist pattern synthesis , 1991, IJCNN-91-Seattle International Joint Conference on Neural Networks.
[12] Nadia Magnenat-Thalmann,et al. Human body deformations using joint-dependent local operators and finite-element theory , 1991 .
[13] Cornelius W. A. M. van Overveld,et al. A technique for motion specification in computer animation , 1990, The Visual Computer.
[14] Daniel Thalmann,et al. Joint-dependent local deformations for hand animation and object grasping , 1989 .
[15] Richard E. Parent,et al. Layered construction for deformable animated characters , 1989, SIGGRAPH.
[16] J. P. Lewis. Creation by refinement: a creativity paradigm for gradient descent learning networks , 1988, IEEE 1988 International Conference on Neural Networks.
[17] Koji Komatsu,et al. Human skin model capable of natural shape variation , 1988, The Visual Computer.
[18] Andrew Blake,et al. Visual Reconstruction , 1987, Deep Learning for EEG-Based Brain–Computer Interfaces.
[19] Thomas W. Sederberg,et al. Free-form deformation of solid geometric models , 1986, SIGGRAPH.
[20] R. Barnhill,et al. Properties of Shepard's surfaces , 1983 .
[21] Parke,et al. Parameterized Models for Facial Animation , 1982, IEEE Computer Graphics and Applications.
[22] Ben Shneiderman,et al. The future of interactive systems and the emergence of direct manipulation , 1982 .
[23] Nestor Burtnyk,et al. Interactive skeleton techniques for enhancing motion dynamics in key frame animation , 1976, Commun. ACM.
[24] Daniel Thalmann,et al. The Elastic Surface Layer Model for Animated Character Construction , 1993 .
[25] M. J. D. Powell,et al. Radial basis functions for multivariable interpolation: a review , 1987 .