An augmented virtuality approach to 3D videoconferencing

This paper describes the concept, prototypical implementation, and usability evaluation of an augmented virtuality (AV) based videoconferencing (VC) system: "cAR/PE!". We present a first solution which allows three participants at different locations to communicate over a network in an environment simulating a traditional face-to-face meeting. Integrated into the AV environment are live video streams of the participants spatially arranged around a virtual table, a large virtual presentation screen for 2D display and application sharing, and 3D geometry (models) within the room and on top of the table.