A virtual creatures model for studies in artificial evolution
暂无分享,去创建一个
[1] David Willshaw,et al. From lampreys to salamanders: evolving neural controllers for swimming and walking , 1998 .
[2] Jordan B. Pollack,et al. Automatic design and manufacture of robotic lifeforms , 2000, Nature.
[3] Maciej Komosinski,et al. The World of Framsticks: Simulation, Evolution, Interaction , 2000, Virtual Worlds.
[4] Risto Miikkulainen,et al. A Taxonomy for Artificial Embryogeny , 2003, Artificial Life.
[5] Karl Sims,et al. Evolving 3d morphology and behavior by competition , 1994 .
[6] R. Pfeifer,et al. Repeated structure and dissociation of genotypic and phenotypic complexity in artificial ontogeny , 2001 .
[7] Gregory S. Hornby,et al. Body-brain co-evolution using L-systems as a generative encoding , 2001 .
[8] Dorothea Heiss-Czedik,et al. An Introduction to Genetic Algorithms. , 1997, Artificial Life.
[9] Daniel Marbach,et al. Co-evolution of Configuration and Control for Homogenous Modular Robots , 2004 .
[10] Frédéric Gruau,et al. Automatic Definition of Modular Neural Networks , 1994, Adapt. Behav..
[11] Karl Sims,et al. Evolving virtual creatures , 1994, SIGGRAPH.
[12] Colm Massey,et al. Recent Developments in the Evolution of Morphologies and Controllers for Physically Simulated Creatures , 2000, Artificial Life.
[13] Stuart A. Kauffman,et al. ORIGINS OF ORDER , 2019, Origins of Order.