Applying Cluster Techniques of Data Mining to Analysis the Game-Based Digital Learning Work
暂无分享,去创建一个
[1] Tsung-Yen Chuang,et al. Effect of Computer-Based Video Games on Children: An Experimental Study , 2007, 2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07).
[2] Limsoon Wong,et al. Accomplishments and challenges in literature data mining for biology , 2002, Bioinform..
[3] Gwo-Haur Hwang,et al. Development and Evaluation of an Educational Computer Game for a Certification Examination , 2012 .
[4] Gwo-Dong Chen,et al. Student Performance Assessment Using Bayesian Network and Web Portfolios , 2002 .
[5] I-En Liao,et al. A New Clustering Validity Index for Cluster Analysis Based on a Two-Level SOM , 2009, IEICE Trans. Inf. Syst..
[6] Ujjwal Maulik,et al. Performance Evaluation of Some Clustering Algorithms and Validity Indices , 2002, IEEE Trans. Pattern Anal. Mach. Intell..
[7] Heng-Yu Chen,et al. An Efficient Initialization Scheme for SOM Algorithm Based on Reference Point and Filters , 2009, IEICE Trans. Inf. Syst..
[8] Ramakrishnan Srikant,et al. Fast algorithms for mining association rules , 1998, VLDB 1998.
[9] H. Thompson,et al. FAULT CLASSIFICATION BASED UPON SELF ORGANIZING FEATURE MAPS AND DYNAMIC PRINCIPAL COMPONENT ANALYSIS FOR INERTIAL SENSOR DRIFT , 2007 .
[10] Shu-Ling Shieh,et al. An Efficient Clustering Algorithm Based on Histogram Threshold , 2012, ACIIDS.
[11] Jiawei Han,et al. Data Mining: Concepts and Techniques , 2000 .
[12] I-En Liao,et al. A new approach for data clustering and visualization using self-organizing maps , 2012, Expert Syst. Appl..