An algorithm for the extraction of line drawings for polyhedral scenes and their use in stereo vision

Abstract An algorithm for the creation of line drawings of polyhedral scenes is described. It finds the two-dimensional position of the vertices and it generates a topological description of the scene in term of the connectiveness of the vertices by edges. Application of this algorithm on a stereoscopic pair of views yields accurate three-dimensional information. The algorithm is far from complete yet, but the results are promising.

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