Wavelet-based volume morphing

This paper presents a technique for performing volume morphing between two volumetric datasets in the wavelet domain. The idea is to decompose the volumetric datasets into a set of frequency bands, apply smooth interpolation to each band, and reconstruct to form the morphed model. In addition, a technique for establishing a suitable correspondence among object voxels is presented. The combination of these two techniques results in a smooth transition between the two datasets and produces morphed volume with fewer high frequency distortions than those obtained from spatial domain volume morphing.<<ETX>>