An Investigation of Cheating in Online Games
暂无分享,去创建一个
[1] F. R. Farmer,et al. The lessons of Lucasfilm's habitat , 1991 .
[2] H. Kopetz,et al. Dependability: Basic Concepts and Terminology , 1992, Dependable Computing and Fault-Tolerant Systems.
[3] Brian Neil Levine,et al. Cheat-proof playout for centralized and distributed online games , 2001, Proceedings IEEE INFOCOM 2001. Conference on Computer Communications. Twentieth Annual Joint Conference of the IEEE Computer and Communications Society (Cat. No.01CH37213).
[4] Hyun-Jin Choi,et al. Security issues in online games , 2002, Electron. Libr..
[5] Jeff Yan,et al. Security design in online games , 2003, 19th Annual Computer Security Applications Conference, 2003. Proceedings..
[6] Carl E. Landwehr,et al. Basic concepts and taxonomy of dependable and secure computing , 2004, IEEE Transactions on Dependable and Secure Computing.
[7] Brian Randell,et al. A systematic classification of cheating in online games , 2005, NetGames '05.
[8] Gary McGraw. Exploiting Online Games , 2007, USENIX Annual Technical Conference.