Chameleon Devices: Investigating More Secure and Discreet Mobile Interactions via Active Camouflaging

Many users value the ability to have quick and frequent sight of their mobiles when in public settings. However, in doing so, they expose themselves to potential risks, ranging from being targets of robbery to the more subtle social losses through being seen to be rude or inattentive to those around them. In nature, some animals can blend into their environments to avoid being eaten or to reduce their impact on the ecosystem around them. Taking inspiration from these evolved systems we investigate the notion of chameleon approaches for mobile interaction design. Our probes were motivated, inspired and refined through extended interactions with people drawn from contexts with differing ranges of security and privacy concerns. Through deployments on users' own devices, our prototypes show the value of the concept. The encouraging results motivate further research in materials and form factors that can provide more effective automatic plain-sight hiding.

[1]  David Lindlbauer,et al.  Influence of Display Transparency on Background Awareness and Task Performance , 2016, CHI.

[2]  Joyce Ho,et al.  Using context-aware computing to reduce the perceived burden of interruptions from mobile devices , 2005, CHI.

[3]  M. Milinkovitch,et al.  Photonic crystals cause active colour change in chameleons , 2015, Nature Communications.

[4]  Oliver Bimber,et al.  Towards a transparent, flexible, scalable and disposable image sensor using thin-film luminescent concentrators. , 2013, Optics express.

[5]  Xian Huang,et al.  Adaptive optoelectronic camouflage systems with designs inspired by cephalopod skins , 2014, Proceedings of the National Academy of Sciences.

[6]  Roger T Hanlon,et al.  Visual phototransduction components in cephalopod chromatophores suggest dermal photoreception , 2015, The Journal of Experimental Biology.

[7]  Thomas W. Calvert,et al.  Moticons: : detection, distraction and task , 2003, Int. J. Hum. Comput. Stud..

[8]  David Lindlbauer,et al.  Tracs: transparency-control for see-through displays , 2014, UIST.

[9]  Rebecca E. Grinter,et al.  Deliberate interactions: characterizing technology use in Nairobi, Kenya , 2010, CHI.

[10]  Peter Ljungstrand,et al.  The reminder bracelet: subtle notification cues for mobile devices , 2000, CHI Extended Abstracts.

[11]  Kouta Minamizawa,et al.  The transparent cockpit , 2014, IEEE Spectrum.

[12]  Richard Harper,et al.  Glancephone: an exploration of human expression , 2009, Mobile HCI.

[13]  Bruce H. Thomas,et al.  Minimal social weight user interactions for wearable computers in business suits , 2002, Proceedings. Sixth International Symposium on Wearable Computers,.

[14]  Kosuke Sato,et al.  Limpid desk: see-through access to disorderly desktop in projection-based mixed reality , 2006, VRST '06.

[15]  Andrés Lucero,et al.  NotifEye: using interactive glasses to deal with notifications while walking in public , 2014, Advances in Computer Entertainment.

[16]  Jennifer Pearson,et al.  It's About Time: Smartwatches as Public Displays , 2015, CHI.

[17]  Yanqing Zhang,et al.  Fashionable shape switching: explorations in outfit-centric design , 2013, CHI.

[18]  Peter Ljungstrand,et al.  Subtle and Public Notification Cues for Mobile Devices , 2001, UbiComp.

[19]  Thad Starner,et al.  BuzzWear: alert perception in wearable tactile displays on the wrist , 2010, CHI.

[20]  Thijs Roumen,et al.  NotiRing: A Comparative Study of Notification Channels for Wearable Interactive Rings , 2015, CHI.

[21]  Eric Horvitz,et al.  Notifications and awareness: a field study of alert usage and preferences , 2010, CSCW '10.

[22]  Xiang Zhang,et al.  A Carpet Cloak Device for Visible Light , 2011 .

[23]  Hiroyuki Ichikawa,et al.  Invisibility cloaking based on geometrical optics for visible light , 2013 .

[24]  Yu Luo,et al.  Macroscopic invisibility cloaking of visible light , 2010, Nature communications.

[25]  Tovi Grossman,et al.  Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities , 2015, UIST.

[26]  Pattie Maes,et al.  eye-q: eyeglass peripheral display for subtle intimate notifications , 2006, Mobile HCI.

[27]  Ehud Sharlin,et al.  Interactive two-sided transparent displays: designing for collaboration , 2014, Conference on Designing Interactive Systems.

[28]  Christopher W. Stubbs,et al.  Spectral discrimination in color blind animals via chromatic aberration and pupil shape , 2015, Proceedings of the National Academy of Sciences.

[29]  N. Zheludev,et al.  Ray-optics cloaking devices for large objects in incoherent natural light , 2013, Nature Communications.

[30]  Xuechen Chen,et al.  Mechanical Chameleon through Dynamic Real-Time Plasmonic Tuning. , 2016, ACS nano.

[31]  Mark Billinghurst,et al.  Interaction With Partially Transparent Hands And Objects , 2005, AUIC.

[32]  Morvarid Kashanipour,et al.  "Mobile Fashion" Application , 2012 .

[33]  Parisa Eslambolchilar,et al.  "I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation , 2010, Mobile HCI.

[34]  Stina Nylander,et al.  Mobile ActDresses: programming mobile devices by accessorizing , 2012, CHI EA '12.

[35]  Todd H. Oakley,et al.  Eye-independent, light-activated chromatophore expansion (LACE) and expression of phototransduction genes in the skin of Octopus bimaculoides , 2015, The Journal of Experimental Biology.

[36]  Xiang Zhang,et al.  A carpet cloak for visible light. , 2011, Nano letters.

[37]  Martin Wegener,et al.  3D optical invisibility cloak in the diffusive-light limit , 2014, 2014 Conference on Lasers and Electro-Optics (CLEO) - Laser Science to Photonic Applications.

[38]  Masahiko Inami,et al.  Optical camouflage using retro-reflective projection technology , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[39]  John C. Howell,et al.  Simple , broadband , optical spatial cloaking of very large objects , 2013 .

[40]  Anirudha Joshi,et al.  Beyond “yesterday’s tomorrow”: future-focused mobile interaction design by and for emergent users , 2016, Personal and Ubiquitous Computing.

[41]  Anirudha Joshi,et al.  Technology adoption by 'emergent' users: the user-usage model , 2013, APCHI.

[42]  James H. Aylor,et al.  Computer for the 21st Century , 1999, Computer.

[43]  Giulio Jacucci,et al.  On the move with a magic thing: role playing in concept design of mobile services and devices , 2000, DIS '00.

[44]  Hongsheng Chen,et al.  A Simple Unidirectional Optical Invisibility Cloak Made of Water , 2014 .

[45]  Joseph S. Choi,et al.  Paraxial ray optics cloaking , 2015, Photonics West - Optoelectronic Materials and Devices.

[46]  Martin Pielot,et al.  An in-situ study of mobile phone notifications , 2014, MobileHCI '14.

[47]  Yanqing Zhang,et al.  Unpacking social interaction that make us adore: on the aesthetics of mobile phones as fashion items , 2011, Mobile HCI.

[48]  Peter Tarasewich,et al.  What Can You Say with Only Three Pixels? , 2004, Mobile HCI.

[49]  Eric Horvitz,et al.  Balancing Awareness and Interruption: Investigation of Notification Deferral Policies , 2005, User Modeling.

[50]  Hiroshi Ishii,et al.  ClearBoard: a seamless medium for shared drawing and conversation with eye contact , 1992, CHI.

[51]  Tovi Grossman,et al.  Supporting Subtlety with Deceptive Devices and Illusory Interactions , 2015, CHI.

[52]  Martin Wegener,et al.  Invisibility cloaking in a diffusive light scattering medium , 2014, Science.