Applicative Personalized Learning: How Gamification is Driving Learning
暂无分享,去创建一个
[1] Thad Crews,et al. CaseGrader: Microsoft Office Excel 2007 Casebook with Autograding Technology , 2005 .
[2] Miltiadis D. Lytras,et al. The impact of Social Multimedia Systems on cyberlearners , 2013, Comput. Hum. Behav..
[3] Olfa Nasraoui,et al. Multi-model Ontology-Based Hybrid Recommender System in E-learning Domain , 2009, 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology.
[4] Olfa Nasraoui,et al. Knowledge Mining for Adaptive Multimedia Web-Based Educational Platform , 2008 .
[5] Miltiadis D. Lytras,et al. Technology Enhanced Learning: Best Practices , 2008 .
[6] Olfa Nasraoui,et al. A Hybrid Recommender System Guided by Semantic User Profiles for Search in the E-learning Domain , 2010 .
[7] Olfa Nasraoui,et al. Dual Representation of the Semantic User Profile for Personalized Web Search in an Evolving Domain , 2009, AAAI Spring Symposium: Social Semantic Web: Where Web 2.0 Meets Web 3.0.
[8] Olfa Nasraoui,et al. Automated Discovery, Categorization and Retrieval of Personalized Semantically Enriched E-learning Resources , 2009, 2009 IEEE International Conference on Semantic Computing.
[9] Rong Yang,et al. Visual knowledge representation of conceptual semantic networks , 2011, Social Network Analysis and Mining.
[10] Avanilde Kemczinski,et al. A Systematic Mapping on the Learning Analytics Field and Its Analysis in the Massive Open Online Courses Context , 2015, Int. J. Distance Educ. Technol..