First Person Omnidirectional Video: System Design and Implications for Immersive Experience
暂无分享,去创建一个
[1] Geoff A. W. West,et al. Omnidirectional video stabilisation on a virtual camera using sensor fusion , 2010, 2010 11th International Conference on Control Automation Robotics & Vision.
[2] Eyal Ofek,et al. IllumiRoom: peripheral projected illusions for interactive experiences , 2013, SIGGRAPH '13.
[3] Kris Luyten,et al. Multi-viewer gesture-based interaction for omni-directional video , 2014, CHI.
[4] Louise Barkhuus,et al. Panoramic video: design challenges and implications for content interaction , 2013, EuroITV.
[5] Lizzy Bleumers,et al. Seeing the bigger picture: a user perspective on 360° TV , 2012, EuroITV.
[6] Robert S. Kennedy,et al. Simulator Sickness Questionnaire: An enhanced method for quantifying simulator sickness. , 1993 .
[7] Ulrich Neumann,et al. Immersive panoramic video , 2000, ACM Multimedia.
[8] Hrvoje Benko,et al. Multi-point interactions with immersive omnidirectional visualizations in a dome , 2010, ITS '10.
[9] Pascal Vasseur,et al. Rotation estimation and vanishing point extraction by omnidirectional vision in urban environment , 2012, Int. J. Robotics Res..
[10] Javier Ruiz Hidalgo,et al. Gesture Interaction with Rich TV Content in the Social Setting , 2013, CHI 2013.
[11] Julie M. Drexler,et al. Research in visually induced motion sickness. , 2010, Applied ergonomics.
[12] Jens Spille,et al. Towards a format-agnostic approach for production, delivery and rendering of immersive media , 2013, MMSys.
[13] Yasushi Yagi,et al. Wearable imaging system for capturing omnidirectional movies from a first-person perspective , 2009, VRST '09.
[14] Teresa Chambel,et al. Get around 360° hypervideo , 2010, MindTrek.
[15] Philippe Bekaert,et al. The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omnidirectional video , 2014, AI & SOCIETY.
[16] Roland Siegwart,et al. A Toolbox for Easily Calibrating Omnidirectional Cameras , 2006, 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[17] Tarak Gandhi,et al. Parametric ego-motion estimation for vehicle surround analysis using an omnidirectional camera , 2005, Machine Vision and Applications.
[18] Carlo Tomasi,et al. Good features to track , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.
[19] Hideki Koike,et al. Human-centric panoramic imaging stitching , 2012, AH '12.
[20] P. Howarth,et al. The occurrence of virtual simulation sickness symptoms when an HMD was used as a personal viewing system , 1997 .
[21] Hans J. Schneebeli,et al. A general approach for egomotion estimation with omnidirectional images , 2002, Proceedings of the IEEE Workshop on Omnidirectional Vision 2002. Held in conjunction with ECCV'02.
[22] Louise Barkhuus,et al. Watching the footwork: second screen interaction at a dance and music performance , 2014, CHI.
[23] Shree K. Nayar,et al. Ego-motion and omnidirectional cameras , 1998, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271).
[24] Emanuele Menegatti,et al. Visual Gyroscope for Omnidirectional Cameras , 2012, IAS.
[25] Richard Szeliski,et al. First-person hyper-lapse videos , 2014, ACM Trans. Graph..
[26] J.-Y. Bouguet,et al. Pyramidal implementation of the lucas kanade feature tracker , 1999 .
[27] Julie M. Drexler,et al. Cybersickness is Not Simulator Sickness , 1997 .