Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
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It is our great pleasure to welcome you to the third ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play -- CHI PLAY '16. See more at: http://chiplay.org.
CHI PLAY is an international and interdisciplinary conference series for researchers and professionals across all areas of play, games, and human-computer interaction (HCI), we call it: "player-computer interaction." CHI PLAY highlights and fosters discussion of current high-quality research in games and HCI. It forms the foundations for the future of digital play. This year is the third year of the symposium, which is already proving to be a premier forum for presentation of research results and experience reports on leading-edge issues of novel game interaction, player experience evaluations, neurogaming, gamification, exertion games, games user research, player psychology, social game systems, serious games, game developer applications, interaction design, and theory. The mission of the symposium is to share insights into game interaction design and analysis that fulfill the needs of developers, researchers, and designers and identify new directions for future research and development in HCI and games. CHI PLAY gives researchers and practitioners a unique opportunity to share their perspectives with others interested in the various aspects of HCI in games. The symposium provides a meeting place for practitioners and academics where participants present and discuss peer-reviewed academic papers and the latest breaking results and approaches from industry.
The call for papers attracted submissions from Asia, Australia, Europe, North America, and South America. We selected a program committee of experts in human-computer interaction and game research to lead the scientific review process. All full papers were blind reviewed by peer reviewers as well as a committee member. Accepted papers are published in the ACM Digital Library.